samples/samples.sln


Log

Author Commit Date CI Message
shannon.woods%transgaming.com@gtempaccount.com fc3e3a86 2013-04-13T03:34:36 Add a multiple render targets sample using EXT_draw_buffers. Requires the D3D11-enabled ANGLE. TRAC #22797 Signed-off-by: Geoff Lang Signed-off-by: Shannon Woods Author: Jamie Madill git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2099 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 9bb0bace 2013-02-01T03:32:19 Added an ANGLE instancing sample to a new folder in samples. This sample will show a user how to use the ANGLE-specific extensions for geometry instancing. TRAC #22452 Signed-off-by: Nicolas Capens Signed-off-by: Shannon Woods Author: Jamie Madill git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1819 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com b401a92b 2012-10-26T18:58:24 Move the new preprocessor out of the 'new' directory. TRAC #21966 Signed-off-by: Daniel Koch Author: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@1326 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com bd91da48 2012-10-17T18:11:34 Update standalone solution files to VC++ 2010 Express Trac #21647 Signed-off-by: Shannon Woods Signed-off-by: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@1294 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 635d6b5d 2012-06-25T14:57:21 Fix sample project dependency on preprocessor.vcproj Issue=342 git-svn-id: https://angleproject.googlecode.com/svn/trunk@1166 736b8ea6-26fd-11df-bfd4-992fa37f6226
apatrick@chromium.org 2979ed2c 2012-06-22T18:33:57 Add preprocessor.vcproj to samples.sln. Review URL: https://codereview.appspot.com/6326046 git-svn-id: https://angleproject.googlecode.com/svn/trunk@1163 736b8ea6-26fd-11df-bfd4-992fa37f6226
apatrick@chromium.org f4490e22 2011-12-06T02:05:22 Implemented EGL_NV_post_sub_buffer. The change to the sample is just to demonstrate how I tested it. I won't check in the stuff under samples/. It's not clear to me what eglPostSubBufferNV should do if EGL_POST_SUB_BUFFER_SUPPORTED_NV is false. At the moment it fails silently as though it was called on the wrong surface type: "If <surface> is a back-buffered surface, then the requested portion of the color buffer is copied to the native window associated with that surface. If <surface> is a single-buffered window, pixmap, or pbuffer surface, eglSwapBuffers and eglPostSubBufferNV have no effect." Review URL: http://codereview.appspot.com/5345050 git-svn-id: https://angleproject.googlecode.com/svn/trunk@902 736b8ea6-26fd-11df-bfd4-992fa37f6226
daniel@transgaming.com 7441c9cc 2010-04-08T15:01:05 Associate the sample.sln file with visual C++ express. Trac #11802 Signed-off-by: Nicolas Capens git-svn-id: https://angleproject.googlecode.com/svn/trunk@114 736b8ea6-26fd-11df-bfd4-992fa37f6226
alokp@chromium.org 29d56fbb 2010-04-06T15:42:22 Added GYP build files. GYP files are needed for integration with chromium and cross-platform build for glsl translator. It would really be nice if we did not have to maintain two build systems. For now I have only moved the GLSL translator to gyp build system. Please note that the gyp files awkwardly have build_ prefix so they do not conflict with the manually-maintained sln files. Review URL: http://codereview.appspot.com/885043 git-svn-id: https://angleproject.googlecode.com/svn/trunk@98 736b8ea6-26fd-11df-bfd4-992fa37f6226
alokp@chromium.org 76b82085 2010-03-24T17:59:39 Added GLSL backend for ESSL translator. Review URL: http://codereview.appspot.com/698041 git-svn-id: https://angleproject.googlecode.com/svn/trunk@69 736b8ea6-26fd-11df-bfd4-992fa37f6226
alokp@chromium.org 5539a34f 2010-03-22T19:34:05 Added a few samples from GLES 2.0 book. git-svn-id: https://angleproject.googlecode.com/svn/trunk@63 736b8ea6-26fd-11df-bfd4-992fa37f6226