|
fd39655d
|
2013-06-18T21:41:30
|
|
Fix non-multisampled line rasterization.
#23334
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
Author: Nicolas Capens
|
|
9c5808c5
|
2013-06-07T15:16:58
|
|
Implemented the remaining non-compressed load functions for ES3.
TRAC #23229
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
|
|
930f05ea
|
2013-06-18T15:31:58
|
|
Fixed cube map getRenderTarget for DX9.
TRAC #22705
Signed-off-by: Shannon Woods
Author: Nicolas Capens
|
|
acdd70f4
|
2013-06-07T14:39:56
|
|
Fix nested uniforms in interface blocks to have the proper API-visible names.
TRAC #22856
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
Authored-by: Jamie Madill
|
|
63491eae
|
2013-06-06T11:56:45
|
|
Rename UniformLocation to VariableLocation, and add an arrayString helper method to ProgramBinary.
TRAC #23268
Signed-off-by: Geoff Lang
Signed-off-by: Nicolas Capens
Authored-by: Jamie Madill
|
|
d384a94c
|
2013-06-05T15:00:10
|
|
Fixed a bug that allowed reading to an integer format from a non-integer frame buffer.
TRAC #23276
Signed-off-by: Nicolas Capens
Signed-off-by: Shannon Woods
Author: Geoff Lang
|
|
a4d13323
|
2013-06-05T14:57:51
|
|
Fixed a bug where ES3 was validating the texture size in non-CopySubImage calls.
TRAC #23276
Signed-off-by: Nicolas Capens
Signed-off-by: Shannon Woods
Author: Geoff Lang
|
|
0d56c430
|
2013-06-05T14:54:16
|
|
Image11 now determines if a format is renderable by checking the RTV format exists rather than the SRV format. Added several more RTV DXGI formats to the table to allow fast copies.
TRAC #23276
Signed-off-by: Nicolas Capens
Signed-off-by: Shannon Woods
Author: Geoff Lang
|
|
24159226
|
2013-06-05T14:56:32
|
|
Fixed a bug where GetBlueBits was returning the count of green bits.
TRAC #23278
Signed-off-by: Nicolas Capens
Signed-off-by: Shannon Woods
Author: Geoff Lang
|
|
b13f866e
|
2013-06-04T13:30:19
|
|
Disambiguate getRenderTarget calls.
TRAC #22705
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
Author: Nicolas Capens
|
|
d3ff2169
|
2013-06-07T15:10:59
|
|
Marked unsized format load functions as unreachable and added a comment why.
TRAC #23228
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
|
|
ae4852a2
|
2013-06-05T15:00:34
|
|
Refactored glGenerateMipmap and added ES3 validation.
TRAC #23277
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
|
|
d42cf4ed
|
2013-06-05T16:09:17
|
|
D3D9 will now use D3DFMT_R5G6B5 textures when GL_RGB565 is requested if the device supports it.
TRAC #23279
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
|
|
42b8b908
|
2013-06-05T16:08:21
|
|
Fixed a bug where GL_RBG565 was labled as a GL_RGBA internal format.
TRAC #23279
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
|
|
18591b7c
|
2013-06-07T12:00:15
|
|
Capitalized the first letter of all private format util functions.
TRAC #23212
Signed-off-by: Shannon Woods
Author: Geoff Lang
|
|
2e1dcd59
|
2013-05-29T10:34:08
|
|
Refactored glRenderBufferStorage* validation and implemented glRenderBufferStorageMultisample.
TRAC #23212
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
|
|
0e120e3d
|
2013-05-29T10:23:55
|
|
Added a Renderer::getMaxSupportedFormatSamples method to query the max support samples for a specific internal texture format.
TRAC #23212
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
|
|
61e49a5c
|
2013-05-29T10:22:58
|
|
Added Functions for gathering all referenced D3D and DXGI formats. Renderers now use these functions to generate the multisample support maps.
TRAC #23212
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
|
|
74eb9155
|
2013-05-29T16:09:05
|
|
Fixed GL_RGB4 not being marked as color renderable in ES3.
TRAC #23243
Signed-off-by: Nicolas Capens
Signed-off-by: Shannon Woods
Author: Geoff Lang
|
|
5d335228
|
2013-05-30T00:22:02
|
|
Fix calling the right overloaded method for getting a cube map face's render target.
TRAC #22705
Signed-off-by: Shannon Woods
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2416 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
abf14cc3
|
2013-05-30T00:20:58
|
|
Add several cases to API entry points to handle enum values that dEQP uses to reset state.
The support for these methods is incomplete and unimplemented, but will not return INVALID_ENUM.
TRAC #23089
Signed-off-by: Nicolas Capens
Signed-off-by: Shannon Woods
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2408 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
8c788e8d
|
2013-05-30T00:20:21
|
|
Add support for unsigned integer vector types to the shader translator.
TRAC #23080
Signed-off-by: Nicolas Capens
Signed-off-by: Shannon Woods
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2404 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
6b709911
|
2013-05-30T00:20:04
|
|
Add support for the unsigned integer scalar type to the shader translator.
TRAC #23080
Signed-off-by: Nicolas Capens
Signed-off-by: Shannon Woods
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2403 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
5703d881
|
2013-05-30T00:19:38
|
|
Add full integer support to the shader language.
TRAC #23080
Signed-off-by: Nicolas Capens
Signed-off-by: Shannon Woods
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2400 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
b4e07b89
|
2013-05-30T00:19:31
|
|
Put GL to HLSL type string code to a separate helper function in ProgramBinary.
TRAC #23080
Signed-off-by: Nicolas Capens
Signed-off-by: Shannon Woods
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2399 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
9bd22fa9
|
2013-05-30T00:18:47
|
|
Add support for non-square matrices to the shader translator.
TRAC #23081
Signed-off-by: Geoff Lang
Signed-off-by: Nicolas Capens
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2394 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
4f35fdf6
|
2013-05-30T00:18:40
|
|
Refactor Shader::compareVarying to use a table instead of nested switch statements.
TRAC #23081
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2393 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
5f8d9b46
|
2013-05-30T00:17:57
|
|
Add support for arrays of aggregates (aka structs) in uniform blocks.
TRAC #23018
Signed-off-by: Geoff Lang
Signed-off-by: Nicolas Capens
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2388 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
70961b33
|
2013-05-30T00:17:48
|
|
Add support for structures in interface and uniform blocks.
Also redesigns the uniform block layout computation to be more general.
TRAC #23018
Signed-off-by: Geoff Lang
Signed-off-by: Nicolas Capens
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2387 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
27125346
|
2013-05-30T00:17:42
|
|
Fix loading function for GL_RGB32F with D3D9.
TRAC #23224
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2386 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
2d2190a7
|
2013-05-30T00:17:35
|
|
Fixed the patching location of the previous commit.
TRAC #23063
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2385 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
ce8d619f
|
2013-05-30T00:17:27
|
|
Implement glRenderbufferStorageMultisample using glRenderbufferStorageMultisampleANGLE.
TRAC #23063
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2384 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
ee148562
|
2013-05-30T00:17:21
|
|
Implement glBlitFramebuffer using glBlitFramebufferANGLE.
TRAC #23055
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2383 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
705fc2f5
|
2013-05-30T00:17:14
|
|
New functions are only unimplemented when there's a context.
TRAC #23055
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2382 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
d03f8970
|
2013-05-30T00:17:07
|
|
Added some missing format table entries.
TRAC #23215
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2381 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
96c62911
|
2013-05-30T00:17:00
|
|
Added support for SRGB textures.
TRAC #23046
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2380 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
e81ea50b
|
2013-05-30T00:16:53
|
|
Added a function to determine if an internal format is SRGB.
TRAC #23046
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2379 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
de7e6a24
|
2013-05-30T00:16:46
|
|
Added support for the remaining floating point textures.
TRAC #23048
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2378 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
49ec992d
|
2013-05-30T00:16:38
|
|
Moved the defines of constant float values into more visible constants.
TRAC #23048
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2377 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
b36e29fd
|
2013-05-30T00:16:30
|
|
Refactored getFastPixelCopySize to use the format conversion functions.
TRAC #23049
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2376 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
ffab47de
|
2013-05-30T00:16:22
|
|
Added validation for CopyTexImage with integer textures.
TRAC #23049
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2375 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
e19409b5
|
2013-05-30T00:16:15
|
|
Added helper functions for determining if an internal format is an integer or floating point format.
TRAC #23049
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2374 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
a05127a6
|
2013-05-30T00:16:07
|
|
Added support for integer and unsigned integer texture formats.
TRAC #23049
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2373 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
36d0be90
|
2013-05-30T00:15:59
|
|
Added support for SNORM texture formats.
TRAC #23051
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2372 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
a43d829f
|
2013-05-30T00:15:50
|
|
Added support for GL_R11F_G11F_B10F textures.
TRAC #23052
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2371 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
b1dc1b6a
|
2013-05-30T00:15:43
|
|
Report correct name length for array variables in GetActiveUniformiv.
TRAC #23018
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2370 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
932cc6b0
|
2013-05-30T00:15:37
|
|
Report correct name length for active uniform block arrays.
TRAC #23186
Signed-off-by: Geoff Lang
Signed-off-by: Shannon Woods
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2369 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
83ac5e82
|
2013-05-30T00:15:29
|
|
Add the shader version of the compiled shaders to the program binary.
Also increment the binary version.
TRAC #23182
Signed-off-by: Shannon Woods
Signed-off-by: Nicolas Capens
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2368 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
6e4f2a6b
|
2013-05-30T00:15:19
|
|
Add adapter LUID to EGL vendor string.
This is so Chrome can create another D3D device on the same adapter that can
share resources with ANGLE's D3D device.
Review URL: https://codereview.appspot.com/9225046
SVN URL: https://code.google.com/p/angleproject/source/detail?r=2210
TRAC #23166
Signed-off-by: Shannon Woods
Signed-off-by: Geoff Lang
Merged-by: Jamie Madill
Author: apatrick@chromium.org
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2367 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
2c2b82bd
|
2013-05-30T00:15:12
|
|
Fix using incorrect width and height in transposeMatrix.
This caused issues with non-square matrix uniforms.
TRAC #22840
Signed-off-by: Nicolas Capens
Signed-off-by: Shannon Woods
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2366 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
0c611d17
|
2013-05-30T00:15:05
|
|
Fixed missing case statements for GL_TEXURE_2D_ARRAY.
TRAC #23162
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2365 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
ba9d750b
|
2013-05-30T00:14:58
|
|
Merged the d3d format info and mip generation tables since both used the same keys.
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2364 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
92b9cd57
|
2013-05-30T00:14:48
|
|
Added support for the GL_RGB9_E5 format.
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2363 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
a32a2ba4
|
2013-05-30T00:14:40
|
|
Added support for GL_RED and GL_RG texture formats.
TRAC #22955
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2362 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
8d46e914
|
2013-05-30T00:14:32
|
|
Added a templated load function for loading data formats that match.
TRAC #22955
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2361 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
8757c06c
|
2013-05-30T00:14:24
|
|
Implemented glTexStorage and refactored glTexStorage2DEXT.
TRAC #22869
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2360 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
cf2533c2
|
2013-05-30T00:14:18
|
|
Fixed a bug where immutable textures could not have glTexSubImage called on them.
TRAC #22869
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2359 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
92852cf0
|
2013-05-30T00:14:12
|
|
Removed check that width == height for cube maps during SubImage call.
TRAC #22956
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2358 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
18029cdc
|
2013-05-30T00:14:06
|
|
Fixed missing cases for creating incomplete 3D and 2DArray textures.
TRAC #22956
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2357 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
5d4468e9
|
2013-05-30T00:13:56
|
|
Add support for GL_UNSIGNED_INT_2_10_10_10_REV textures.
TRAC #22956
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2356 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
44a4f98a
|
2013-05-30T00:13:49
|
|
Added ES3 validation for glReadPixels and glReadnPixelsEXT.
TRAC #22956
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2355 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
f3a3eda7
|
2013-05-30T00:13:42
|
|
Refactored validation for gl*Tex*Image2D.
TRAC #22956
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2354 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
6cf2b0e9
|
2013-05-30T00:13:36
|
|
Reorganized the parameters to validateES3CopyTexImageParameters and fixed a bug with compressed destination textures.
TRAC #22956
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2353 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
155377cd
|
2013-05-30T00:13:29
|
|
Update the libGLESv2 project file to include the new generated pass-through shaders.
TRAC #23189
Signed-off-by: Shannon Woods
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2352 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
48ae025f
|
2013-05-30T00:13:22
|
|
Add new cases for GLES3 SRC_ALPHA_SATURATE blend modes.
TRAC #23125
Signed-off-by: Geoff Lang
Signed-off-by: Nicolas Capens
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2351 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
568c82e7
|
2013-05-30T00:13:15
|
|
Fix CONSTANT_ALPHA and ONE_MINUS_CONSTANT_ALPHA blend modes in the D3D11 path.
TRAC #23124
Signed-off-by: Shannon Woods
Signed-off-by: Geoff Lang
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2350 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
e429ab71
|
2013-05-30T00:12:52
|
|
Add support to the HLSL translator for arrays of named interface blocks.
TRAC #22930
Signed-off-by: Nicolas Capens
Signed-off-by: Geoff Lang
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2347 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
3f68bf0e
|
2013-05-30T00:12:43
|
|
Enable the translator to pass parsed interface blocks back to the ANGLE API via the shader translator layer.
TRAC #22930
Signed-off-by: Nicolas Capens
Signed-off-by: Geoff Lang
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2346 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
a2ecfccc
|
2013-05-30T00:11:59
|
|
Moved utilities.h/cpp and mathutils.h to the shared common code folder.
The HLSL translator needs to compute the sizes of various GL types for computing block layouts.
TRAC #22930
Signed-off-by: Nicolas Capens
Signed-off-by: Geoff Lang
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2342 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
1bddfb98
|
2013-05-30T00:11:29
|
|
Pass uniform buffers active bound to uniform blocks of the active program to HLSL/D3D constant buffers.
TRAC #22892
Signed-off-by: Nicolas Capens
Signed-off-by: Shannon Woods
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2339 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
1500f093
|
2013-05-30T00:11:20
|
|
Add uniform block linking between the API, the program binary, and the compiler.
TRAC #22892
Signed-off-by: Nicolas Capens
Signed-off-by: Shannon Woods
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2338 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
2b544223
|
2013-05-30T00:11:12
|
|
Ensure we have enough space in our reported max uniform buffer counts for our dedicated internal constant buffers.
TRAC #22892
Signed-off-by: Nicolas Capens
Signed-off-by: Shannon Woods
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2337 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
7923dd2b
|
2013-05-30T00:11:04
|
|
Properly validate struct uniform linking between the vertex and pixel shaders.
This also implements proper struct validation for uniform blocks.
TRAC #22932
Signed-off-by: Nicolas Capens
Signed-off-by: Geoff Lang
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2336 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
d63ef891
|
2013-05-30T00:10:56
|
|
Implemented glInvalidateFramebuffer and glInvalidateSubFramebuffer.
TRAC #23133
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2335 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
1654faf4
|
2013-05-30T00:10:48
|
|
Added an abstract invalidate method to rx::RenderTarget.
TRAC #23133
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2334 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
f97a084f
|
2013-05-30T00:10:33
|
|
Store optimization level in program binaries and do not load those compiled with a different level.
Review URL: https://codereview.appspot.com/9427043
Conflicts:
src/libGLESv2/renderer/Renderer9.cpp
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2332 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
eff3a127
|
2013-05-30T00:10:04
|
|
Control the creation of DX9 or DX11 renderers through eglGetDisplay.
TRAC #23029
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2328 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
094cc410
|
2013-05-30T00:09:54
|
|
Removed old texture conversion functions.
TRAC #22972
Signed-off-by: Jamie Madill
Signed-off-by: Nicolas Capens
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2327 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
8dcfc6ab
|
2013-05-30T00:09:48
|
|
Replaced remaining uses of old texture conversion functions in gl entry points.
TRAC #22972
Signed-off-by: Jamie Madill
Signed-off-by: Nicolas Capens
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2326 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
f6fb959e
|
2013-05-30T00:09:40
|
|
Replaced remaining uses of old texture conversion functions in gl objects.
TRAC #22972
Signed-off-by: Jamie Madill
Signed-off-by: Nicolas Capens
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2325 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
755012f4
|
2013-05-30T00:09:32
|
|
Replaced remaining uses of old texture conversion functions in rx objects.
TRAC #22972
Signed-off-by: Jamie Madill
Signed-off-by: Nicolas Capens
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2324 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
e9438a55
|
2013-05-30T00:09:25
|
|
Renderer initializes the client version to 2 since the renderer is used to create a SwapChain object before the Context has been created and the client version is known.
TRAC #22972
Signed-off-by: Jamie Madill
Signed-off-by: Nicolas Capens
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2323 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
d38d66e4
|
2013-05-30T00:09:16
|
|
Updated the RenderTarget and TextureStorage classes to use new texture format functions.
TRAC #22972
Signed-off-by: Jamie Madill
Signed-off-by: Nicolas Capens
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2322 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
adc56358
|
2013-05-30T00:09:08
|
|
Texture storage classes determine the bind flags through the new helper methods.
TRAC #22972
Signed-off-by: Jamie Madill
Signed-off-by: Nicolas Capens
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2321 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
803be0a9
|
2013-05-30T00:08:59
|
|
Image9 and Image11 determine the d3d formats through the new helper methods.
TRAC #22972
Signed-off-by: Jamie Madill
Signed-off-by: Nicolas Capens
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2320 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
cead8ad7
|
2013-05-30T00:08:52
|
|
Replaced the Image::generateMipmap switch statements with function calls to get the mip generation function.
TRAC #22972
Signed-off-by: Jamie Madill
Signed-off-by: Nicolas Capens
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2319 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
f73d40f8
|
2013-05-30T00:08:44
|
|
Removed the static Image data loading functions.
TRAC #22972
Signed-off-by: Jamie Madill
Signed-off-by: Nicolas Capens
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2318 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
b8cabd59
|
2013-05-30T00:08:37
|
|
Image::loadCompressedData now uses new loading functions.
TRAC #22972
Signed-off-by: Jamie Madill
Signed-off-by: Nicolas Capens
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2317 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
557aab05
|
2013-05-30T00:08:27
|
|
Texture image setting functions use the refactored texture conversion and loading functions.
TRAC #22972
Signed-off-by: Jamie Madill
Signed-off-by: Nicolas Capens
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2316 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
ed0adcf6
|
2013-05-30T00:08:20
|
|
Put the renderer*_utils functions into the rx namespace.
TRAC #22972
Signed-off-by: Jamie Madill
Signed-off-by: Nicolas Capens
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2315 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
4ad58e08
|
2013-05-30T00:08:11
|
|
Texture::setImage methods now have an internal format parameter, if the internal format is unsized, a sized one is computed so that Texture classes always store sized internal formats.
TRAC #22972
Signed-off-by: Jamie Madill
Signed-off-by: Nicolas Capens
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2314 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
b8490f3c
|
2013-05-30T00:08:00
|
|
Created new helper functions for converting texture formats, loading images and generating mipmaps."
TRAC #22972
Signed-off-by: Jamie Madill
Signed-off-by: Nicolas Capens
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2313 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
89200d93
|
2013-05-30T00:07:50
|
|
Split the floating point texture queries into individual methods and mark all support methods as const.
TRAC #22972
Signed-off-by: Jamie Madill
Signed-off-by: Nicolas Capens
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2312 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
e684b58a
|
2013-05-30T00:07:42
|
|
Add support for querying number of active uniform blocks/block name max length from a program object.
TRAC #22858
Signed-off-by: Geoff Lang
Signed-off-by: Nicolas Capens
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2311 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
e7317ca8
|
2013-05-30T00:07:35
|
|
Implement glGetActiveUniformBlockiv.
TRAC #22858
Signed-off-by: Geoff Lang
Signed-off-by: Nicolas Capens
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2310 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
beb02783
|
2013-05-30T00:07:28
|
|
Implement glGetActiveUniformBlockName.
TRAC #22858
Signed-off-by: Geoff Lang
Signed-off-by: Nicolas Capens
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2309 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
70eb1ea2
|
2013-05-30T00:07:20
|
|
Implement UniformBlockBinding, and necessary state to track uniform block bindings on the API side.
TRAC #22858
Signed-off-by: Geoff Lang
Signed-off-by: Nicolas Capens
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2308 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
42766252
|
2013-05-30T00:07:12
|
|
Implement the API-side logic GetUniformBlockIndex. Functionality depends on shader support.
TRAC #22858
Signed-off-by: Geoff Lang
Signed-off-by: Nicolas Capens
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2307 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
d7784174
|
2013-05-30T00:07:03
|
|
Add state for uniform blocks to ProgramBinary, along with loading and saving of the new binary format.
Updated Version.h with this patch.
TRAC #22858
Signed-off-by: Geoff Lang
Signed-off-by: Nicolas Capens
Author: Jamie Madill
Conflicts:
src/common/version.h
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2306 736b8ea6-26fd-11df-bfd4-992fa37f6226
|
|
38676dc1
|
2013-05-30T00:06:52
|
|
Refactor Uniform::[vp]sRegisterIndex to unsigned integers.
TRAC #22858
Signed-off-by: Geoff Lang
Signed-off-by: Nicolas Capens
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2305 736b8ea6-26fd-11df-bfd4-992fa37f6226
|