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d42cf4ed
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2013-06-05T16:09:17
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D3D9 will now use D3DFMT_R5G6B5 textures when GL_RGB565 is requested if the device supports it.
TRAC #23279
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
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18591b7c
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2013-06-07T12:00:15
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Capitalized the first letter of all private format util functions.
TRAC #23212
Signed-off-by: Shannon Woods
Author: Geoff Lang
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61e49a5c
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2013-05-29T10:22:58
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Added Functions for gathering all referenced D3D and DXGI formats. Renderers now use these functions to generate the multisample support maps.
TRAC #23212
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
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27125346
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2013-05-30T00:17:42
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Fix loading function for GL_RGB32F with D3D9.
TRAC #23224
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2386 736b8ea6-26fd-11df-bfd4-992fa37f6226
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ba9d750b
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2013-05-30T00:14:58
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Merged the d3d format info and mip generation tables since both used the same keys.
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2364 736b8ea6-26fd-11df-bfd4-992fa37f6226
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8d46e914
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2013-05-30T00:14:32
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Added a templated load function for loading data formats that match.
TRAC #22955
Signed-off-by: Jamie Madill
Signed-off-by: Shannon Woods
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2361 736b8ea6-26fd-11df-bfd4-992fa37f6226
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b8490f3c
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2013-05-30T00:08:00
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Created new helper functions for converting texture formats, loading images and generating mipmaps."
TRAC #22972
Signed-off-by: Jamie Madill
Signed-off-by: Nicolas Capens
Author: Geoff Lang
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2313 736b8ea6-26fd-11df-bfd4-992fa37f6226
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