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464bfc86
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2015-10-07T12:12:02
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Use .def file to export functions using dllexport.
BUG=angleproject:1183
This is a reland of part of commit 566273222683314dfc8ac1cdb9bf6deb5d2b4c65.
The original commit caused warnings on 64-bit MSVC linker. This version
removes declspec(dllexport) from exported ANGLE APIs (for which we need
a new ANGLE_PLATFORM_EXPORT macro). It also makes those APIs stdcall on
Windows builds.
Change-Id: Iee2ab7e43ef0b98924f5759b5e1b333307052235
Reviewed-on: https://chromium-review.googlesource.com/304501
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
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e826b9f7
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2015-10-09T16:41:06
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Revert "Fixed compilation on mingw."
This causes some linker warnings. I don't think we should
add linker warnings to Chrome, so reverting this temporarily until
we can land your CL with the correct using of export keywords.
Please re-submit the fixed CL.
This reverts commit 566273222683314dfc8ac1cdb9bf6deb5d2b4c65.
Change-Id: I21fa623af31fac06de6afbefa50c9ea1ec157c15
Reviewed-on: https://chromium-review.googlesource.com/305000
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
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56627322
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2015-10-05T16:03:10
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Fixed compilation on mingw.
Change-Id: I5734f789f25fbc6b9b90f2043459a3a5f72008c4
Reviewed-on: https://chromium-review.googlesource.com/303602
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
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2e5797e3
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2015-07-29T16:20:28
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Log EGL initialize errors to the platform.
This will allow us to show more extended error info in about:gpu
in Chromium.
BUG=angleproject:966
BUG=515229
Change-Id: I24c8f33ac3576395ff13dbf7f4664c649af18e33
Reviewed-on: https://chromium-review.googlesource.com/289590
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Zhenyao Mo <zmo@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
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72537ef1
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2015-05-14T10:16:08
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Add collection of D3D11 and DXGI stats.
Will require a chromium-side patch to enable boolean histograms.
BUG=angleproject:966
BUG=436191
Change-Id: I3026c73894fbbff521503b377955816a8e831df8
Reviewed-on: https://chromium-review.googlesource.com/271174
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
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ad0a486b
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2015-04-20T16:32:13
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Add D3D11CreateDevice timing histogram.
This should give us a bound on how much we can improve startup
time in ANGLE on D3D11 across all users.
BUG=angleproject:944
BUG=436191
Change-Id: Ie9047c0424429aecec5f6d7be8e119ebcc53fbe3
Reviewed-on: https://chromium-review.googlesource.com/266524
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Zhenyao Mo <zmo@chromium.org>
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ae2d8a3a
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2015-04-07T11:21:07
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Add Platform methods for event tracing.
Event tracing requires pulling in timing counters, so we can sync
with Chromium's timestamps. It may require a bit more tricky stuff
to sync ANGLE's GPU timestamps with trace timestamps, but should
allow us to add GPU trace events in the future.
BUG=chromium:436191
BUG=angleproject:966
Change-Id: Ie1dc2981650d96888f988fa74b6fa435fbe8edc2
Reviewed-on: https://chromium-review.googlesource.com/263781
Reviewed-by: Brandon Jones <bajones@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
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6bd58312
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2015-03-13T10:45:27
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Make Platform methods global.
This will allow them to be imported dynamically without name
mangling. This is necessary because sometimes SwiftShader
overrides libGLESv2 and libEGL, so we need to determine at
run-time if we are running with "actual" ANGLE.
BUG=466735
Change-Id: I396d717b79066feb8ed0d577ee7386b33eb1d160
Reviewed-on: https://chromium-review.googlesource.com/259954
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tested-by: Jamie Madill <jmadill@chromium.org>
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5feea562
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2015-02-17T16:03:16
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Add ANGLE platform implementation template.
The platform implementation allows the app layer to pass in an
object, on which ANGLE can call virtual methods. Our current
platform will handle trace events, for app profiling, and
histogram records for statistics. The platform approach gives
a much more robust approach than using entry points for every
piece of functionality, and is based on the interop with Blink.
The default platform implementation does a no-op on every call.
The destructor is also private, to ensure we do not call the
destructor of the passed-in class.
BUG=436191
Change-Id: I05641b89a48a9cff81ced059518fceb5aa6c883b
Reviewed-on: https://chromium-review.googlesource.com/248631
Tested-by: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Zhenyao Mo <zmo@chromium.org>
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