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c75bd915
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2024-12-10T23:01:44
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Vulkan: Remove asyncCommandQueue
It's been years and it never showed an advantage. In the meantime,
performance without this feature seems close to native drivers (i.e. the
feature has lost its appeal) and it's frequently a source of
complication and bugs.
Bug: angleproject:42262955
Bug: angleproject:42265241
Bug: angleproject:42265934
Bug: angleproject:42265368
Bug: angleproject:42265738
Bug: angleproject:42266015
Bug: angleproject:377503738
Bug: angleproject:42265678
Bug: angleproject:173004081
Change-Id: Id8d7588fdbc397c28c1dd18aafa1f64cbe77806f
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6084760
Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com>
Reviewed-by: mohan maiya <m.maiya@samsung.com>
Reviewed-by: Charlie Lao <cclao@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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c3a1cae4
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2024-04-15T14:58:55
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Use angle::SimpleMutex everywhere in libGLESv2
Only cases left that use std::mutex are:
- Share group and the context ErrorSet mutexes as they need try_lock()
- Anywhere mutexes are used in conjunction with std::condition_variables
(as they explicitly require std::mutex)
Bug: angleproject:8667
Change-Id: Ib6d68938b0886f9e7c43e023162557990ecfb300
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5453294
Reviewed-by: Roman Lavrov <romanl@google.com>
Reviewed-by: Charlie Lao <cclao@google.com>
Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
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6f794eab
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2023-10-05T11:23:30
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Change angle::FixedQueue's storage from std::array to std::vector
Right now angle::FixedQueue uses std::array as the storage. In the case
when queue is full, the only choice is to wait for dequeue thread to run
until there is more room to enqueue. This CL try to add extra
flexibility. In this CL< it switches storage to std::vector so that we
could reallocate to double the storage when it is full. The trick is
that before doing that, you must ensure no one is accessing the queue
other than check the size. In a lot of usage cases that is easy to do by
just grabbing the necessary locks.
Bug: b/302739073
Change-Id: Ibefe0fd0e3e89c17dd6ee2cac6adc3368122adb9
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4915811
Reviewed-by: Hailin Zhang <hailinzhang@google.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Commit-Queue: Charlie Lao <cclao@google.com>
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9b6368cc
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2023-03-14T14:48:30
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Vulkan: Fix freeing Secondary Command Buffers from wrong thread.
Problem:
- Secondary Command Buffers are freed in the "CommandQueue" class.
- This may happen from any Context thread that calls
"checkCompletedCommands()" or "finish<*>()" methods.
- As the result, one Command Buffer may be freed from one thread, while
other Command Buffer from the same "VkCommandPool" is
allocated/reset/recorded in the other thread.
Vulkan spec demands external "VkCommandPool" synchronization for any
modifications (begin/end/reset/free/cmd) on its "VkCommandBuffer"s.
Fix:
- Added new "rx::vk::SecondaryCommandPool" class that replaces the
"rx::vk::CommandPool" wrapper.
- This class has "collect()" method for storing "VkCommandBuffer"s.
Collected buffers are freed from the correct thread on the next
"allocate()" call.
This CL only fixes the problem, keeping Secondary Command Buffer memory
management as is (allocate/free single buffer without reuse).
In the future CLs this behavior may be changed (reuse buffers,
reset/free entire pools).
Bug: angleproject:6100
Change-Id: If938416c4df4fe55f0cfb418b6759721ac53098b
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4334577
Reviewed-by: Charlie Lao <cclao@google.com>
Commit-Queue: Igor Nazarov <i.nazarov@samsung.com>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
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