src/libANGLE/renderer/wgpu/wgpu_utils.cpp


Log

Author Commit Date CI Message
Matthew Denton 4a835cf2 2024-11-01T13:31:00 WebGPU: send uniforms to GPU for use in shader Basic uniforms should now be accessible in the shader during a draw call, rather than just via glGetUniform*(). This is unoptimized and creates a new GPU-side copy of all the uniforms, every time any uniform changes. This sets up the bind group layout for a pipeline and sets the bind groups in the renderer pass. Right now these bind groups only contain the default uniform blocks, but in the future will need to contain textures, samplers, and non-default uniform blocks (UBOs). Bug: angleproject:376553328 Change-Id: I50891b81ab2ee374d674213257f76319c0222120 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5980972 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Liza Burakova <liza@chromium.org> Commit-Queue: Matthew Denton <mpdenton@chromium.org>
Geoff Lang 0b610712 2024-09-20T12:00:17 WebGPU: Sync index buffers, add indexed draw calls Bug: angleproject:368600230 Change-Id: Ibf1c4921635b525b7650e70ce7dc939e2bad2ebb Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5828229 Reviewed-by: Liza Burakova <liza@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Liza Burakova ca2e588b 2024-09-12T14:20:33 WebGPU: Add support for depth/stencil clears This CL also adds helper methods to create webgpu depth/stencil attachments for a render pass descriptor, as well as depth/stencil attachment images. Bug: angleproject:42267012 Change-Id: Iebef99ba34db2e50f56449d0737b3dbb03b90f2e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5750001 Commit-Queue: Liza Burakova <liza@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Matthew Denton <mpdenton@chromium.org>
Liza Burakova 84492ff3 2024-09-10T13:11:07 Sync vertex attributs in VertexArrayWgpu. This change only sets vertex attributes within VertexArrayWgpu and sets them in the render pipeline description owned by the context. It does not yet set attributes in the output pipeline created in CreatePipeline, as vertex buffers are also not set yet. Bug: angleproject:359823692 Change-Id: I1c3848e15d790026d53d4ab5614b1125f773e06a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5781788 Commit-Queue: Liza Burakova <liza@chromium.org> Reviewed-by: Matthew Denton <mpdenton@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Geoff Lang 8522e835 2024-08-26T20:46:45 WebGPU: Avoid poping error scopes too many times The ErrorScope RAII wrapper would pop the webgpu error scope multiple times if the explicit PopScope funciton was called before the destructor. Bug: angleproject:362191737 Change-Id: I8caa7ab39addf03bc09a7cce517cde800c91653c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5815568 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Matthew Denton <mpdenton@chromium.org>
Geoff Lang e10e31ed 2024-08-26T12:56:42 WebGPU: Add error handling macros for debugging. Add a ANGLE_WGPU_SCOPED_DEBUG_TRY to create an error scope, execute some commands and pop the scope in builds with assertions enabled. A follow-up with full error handling at frame boundaries is still needed. Bug: angleproject:362191737 Change-Id: I4af9e1587f6d70bf14a3f6435b487e26424624ef Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5813006 Reviewed-by: Matthew Denton <mpdenton@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Liza Burakova 057bc0f0 2024-08-07T11:38:54 WebGPU: Set multiple parameters in RenderPipelineDesc. This change adds multiple setters to RenderPipelineDesc to set various parameters within the DepthStencilState. Bug: angleproject:42267012 Change-Id: I71eed7195477572295de6575bfa18d2c58ca93de Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5765553 Reviewed-by: Matthew Denton <mpdenton@chromium.org> Commit-Queue: Liza Burakova <liza@chromium.org>
Geoff Lang c5d4c16f 2024-08-02T11:27:56 WebGPU: Initialize all GLES 2 and 3 caps Instead of using the min caps, intialize them with limits from the WebGPU limits struct or values from the spec. Bug: angleproject:357017322 Change-Id: I15597b192d915dad7c3f6bacab048cf09999da6d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5759280 Reviewed-by: Liza Burakova <liza@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Geoff Lang 31c0f439 2024-08-02T09:18:33 WebGPU: Centralize caps generation All GL and EGL caps can be generated at display creation time for WebGPU. Move all existing logic into a centralized GenerateCaps function. Bug: angleproject:357017322 Change-Id: I7398d4ee539192d64971023d9a598ac1f11592ad Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5759279 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Liza Burakova <liza@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Geoff Lang 84e54d88 2024-07-22T14:39:22 WebGPU: Add command buffers and renderpass management Add a CommandBuffer class to serialize and replay WebGPU commands. Only Draw and SetPipeline are implemented in this patch. Manage render pass begin and end events due to framebuffer changes and swapping. Handle the color mask dirty bits so that a non-zero color mask will be used. All togther, this is enough to draw a triangle using a hard-coded shader without inputs. Bug: angleproject:0 Change-Id: I0fbf0296563c02c7f0774ad4197b83f4c93c22bb Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5731594 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Liza Burakova <liza@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Geoff Lang c4274d54 2024-04-29T11:47:34 WebGPU: Add pipeline creation and caching. Bug: angleproject:342213825 Change-Id: I303f193d30fd6b9820efaefcae64e11042888009 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5497535 Reviewed-by: Liza Burakova <liza@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Geoff Lang 85e2e6a9 2024-05-08T12:31:37 WebGPU: Add Window and Pbuffer surfaces. Bug: angleproject:342213844 Change-Id: I58465bdf895b4bab63ec3c74e326c6be4827bf60 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5525974 Reviewed-by: Matthew Denton <mpdenton@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Liza Burakova 657c8c0a 2024-06-04T15:16:20 Add optimization to defer clear calls. This change adds a new SubresourceUpdate struct that will hold either an update for a clear call or a texture upload in an ImageHelper's update queue. It also adds logic to defer clear calls similar to Vulkan's, where clears are deferred if there is not an active render pass. Draw based clears are not yet supported, so the optimization does not handle those yet. Bug: angleproject:8582 Change-Id: I3ee010fa64745871835d53ce0ccb56e3fdd74550 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5554984 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Matthew Denton <mpdenton@chromium.org> Commit-Queue: Liza Burakova <liza@chromium.org>
Liza Burakova ead98ed9 2024-05-02T14:04:14 Implement basic texture upload. This change modifies ImageHelper's methods to upload textures to fix webgpu API calls, as well as fully implements uploading texture data via TextureWgpu::setImage for RGBA8 formats. Bug: angleproject:8457 Change-Id: I1c5be3d79ad996a709086ca7157cca6229a336ce Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5398002 Reviewed-by: Matthew Denton <mpdenton@chromium.org> Commit-Queue: Liza Burakova <liza@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Liza Burakova 041b0a4d 2024-04-15T13:42:17 Begin initializing caps for webgpu Bug: angleproject:8457 Change-Id: Idde0673297ec675a13bd3e4fd4d220ec47392153 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5391987 Reviewed-by: Matthew Denton <mpdenton@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Liza Burakova <liza@chromium.org>
Geoff Lang f4485224 2024-04-05T10:29:23 WebGPU: Implement glBufferData and glBufferSubData Define several usages for WebGPU buffers that map to wgpu buffer usage flags. Maintain a set of buffers by usage and a serial of the one with the most recent data. Defer creation of the buffer as long as possible to take advantage of the WebGPU mapAtCreation flag for data upload. If we ever have to unmap these buffers, staging buffers must be used to upload afterwards. Add some helpers for getting Device and Instance from a gl::Context. Bug: angleproject:8654 Change-Id: Ibb8147119af8a98738fc4d579830a02ccaa1d7c5 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5426813 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Liza Burakova <liza@chromium.org>
Liza Burakova 0add1163 2024-03-25T11:39:41 Move extent and dimension conversions to wgpu_utils. This change moves some helper methods out of the ImageHelper and wgpu_helpers and into wgpu_utils. Bug: angleproject:8457 Change-Id: I1cc641e4a48eec30519e331b6150e2432d3bc3c4 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5392380 Reviewed-by: Matthew Denton <mpdenton@chromium.org> Commit-Queue: Liza Burakova <liza@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Matthew Denton 1bd82319 2024-03-22T05:00:11 Add RenderTargetWgpu Based on RenderTargetMtl without any multisampling support for now. Bug: angleproject:8582 Change-Id: I4c77e747b341f08a0dd88f507e6d805d34a01d24 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5386899 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Liza Burakova <liza@chromium.org> Commit-Queue: Matthew Denton <mpdenton@chromium.org>