src/tests/compiler_tests/UnrollFlatten_test.cpp


Log

Author Commit Date CI Message
Corentin Wallez 477b243b 2015-08-31T10:41:16 Change the FLATTEN heuristic to "ifs with a loop with a gradient" This heuristic makes more sense than the previous "ifs with a discontinuous loop" as the reason we need to flatten is that we need gradients to be in branchless code. Change the UnrollFlatten test accordingly. Tested with: - the WebGL CTS - dev.miaumiau.cat/rayTracer "Skull Demo" - THe turbulenz engine GPU particle demo - Lots of ShaderToy Samples (inc. Volcanic, Metropolis and Hierarchical Voronoi) - Google Maps Earth mode - Lots of Chrome experiments - madebyevan.com/webgl-water BUG=524297 Change-Id: Iaa727036fffcfde3952716a1ef33b6ee0546b69d Reviewed-on: https://chromium-review.googlesource.com/296442 Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Corentin Wallez <cwallez@chromium.org>
Corentin Wallez 11865105 2015-08-27T17:55:17 angle_unittests add forgotten VariablePacker test. Also add a warning on top of the UnrollFlatten test that it works only when HLSL is enabled. BUG=angleproject:1140 Change-Id: Ide961bbed70dc9ed2a604f13273e4209b1dec29b Reviewed-on: https://chromium-review.googlesource.com/295125 Reviewed-by: Zhenyao Mo <zmo@chromium.org> Tested-by: Corentin Wallez <cwallez@chromium.org>
Cooper Partin 4d61f7ed 2015-08-12T10:56:50 Reland Fixed compiler warning C4267 'conversion from 'size_t' to 'type', possible loss of data' Additional warnings found with more testing and added C4267 warning disable only for angle_libpng BUG=angleproject:1120 Change-Id: Ic403dcff5a8018056fa51a8c408e64207f3362eb Reviewed-on: https://chromium-review.googlesource.com/293028 Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
Olli Etuaho 7adfb184 2015-06-09T15:49:41 Refactor common compiler test functionality into helper functions Refactor translating a ESSL shader string into a target language so that compiler initialization and cleanup code can be reused between test classes. BUG=angleproject:817 TEST=angle_unittests Change-Id: Idb229dceb9e17b13ed6ad2a68ab55ed5c968780e Reviewed-on: https://chromium-review.googlesource.com/275814 Tested-by: Olli Etuaho <oetuaho@nvidia.com> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Corentin Wallez a1884f2b 2015-04-29T10:15:16 Fixes for the tagging of discontinuous loops The first fix was for all loops being considered discontinuous in OutputHLSL because of a typo that produced a tautology. The error was not detected by the unit tests because as an optimization we do not generate Lod0 calls when they are not needed for the callee function (which was correctly detected by the analysis in this case). Fixed the unit tests by adding a call to a builtin gradient operation. The second fix was for discard not being taken into account in the analyses of the AST, which caused a WebGL test regression after the first fix for conformance/glsl/bugs/conditional-discard-in-loop BUG=angleproject:982 Change-Id: I1315eac1ad36f726be52d7fda5facf3104341b1f Reviewed-on: https://chromium-review.googlesource.com/267814 Tested-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Corentin Wallez 1239ee94 2015-03-19T14:38:02 Use the AST analyses to narrow the usage of [[loop]] and [[unroll]] These attributes are now used exactly in the loops and ifs that require them, limiting the number of failed compilations due to excessive unrolling and flattening. Also output Lod0 functions only when needed. Adds unit tests for LOOP, FLATTEN and Lod0 generation. The patch was tested against the WebGL CTS 1.0.4 for which all the failures existed prior to this patch and seem to be unrelated to this change. It also works correctly on the following sites that had trouble with [[loop]] and [[unroll]]: * dev.miaumiau.cat/rayTracer "Skull Demo" * The turbulenz engine particle demo * Lots of ShaderToy samples (including "Volcanic" and "Metropolis") * Google Maps Earth mode * Lots of Chrome Experiments * Lagoa * madebyevan.com/webgl-water * SketchFab * Unit Tests BUG=angleproject:937 BUG=395048 Change-Id: I856de9025f10b79781929ec212dbffc2064a940e Reviewed-on: https://chromium-review.googlesource.com/264791 Reviewed-by: Jamie Madill <jmadill@chromium.org> Tested-by: Corentin Wallez <cwallez@chromium.org>
Corentin Wallez 938f0029 2015-04-08T19:35:40 Revert "Use the AST analyses to narrow the usage of [[loop]] and [[unroll]]" Caused linking failures on mac because the unit test asks for TranslatorHLSL which is not compiled. This reverts commit 3342e01f2a29343ea95961f0194f9d4f422cb840. Change-Id: I02b2f54ca5b90611f11b7a549e75bf2e8310639d Reviewed-on: https://chromium-review.googlesource.com/264790 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Tested-by: Corentin Wallez <cwallez@chromium.org>
Corentin Wallez 3342e01f 2015-03-19T14:38:02 Use the AST analyses to narrow the usage of [[loop]] and [[unroll]] These attributes are now used exactly in the loops and ifs that require them, limiting the number of failed compilations due to excessive unrolling and flattening. Also output Lod0 functions only when needed. Adds unit tests for LOOP, FLATTEN and Lod0 generation. The patch was tested against the WebGL CTS 1.0.4 for which all the failures existed prior to this patch and seem to be unrelated to this change. It also works correctly on the following sites that had trouble with [[loop]] and [[unroll]]: * dev.miaumiau.cat/rayTracer "Skull Demo" * The turbulenz engine particle demo * Lots of ShaderToy samples (including "Volcanic" and "Metropolis") * Google Maps Earth mode * Lots of Chrome Experiments * Lagoa * madebyevan.com/webgl-water * SketchFab * Unit Tests BUG=angleproject:937 BUG=395048 Change-Id: If7baddae1cdae0b3a414aa49e5a4c4babedbfe50 Reviewed-on: https://chromium-review.googlesource.com/261263 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Tested-by: Corentin Wallez <cwallez@chromium.org>