src/libANGLE/renderer/wgpu


Log

Author Commit Date CI Message
Liza Burakova 778969f2 2025-08-28T15:54:35 [WebGPU] Fix ImageHelper::flushSingleLevelUpdates This change modifies ImageHelper:flushSingleLevelUpdates to only send a flush command to the context once, instead of in each iteration of the loop if there are multiple texture uploads. This also means that the last texture upload is guaranteed to be flushed, as otherwise that texture could be staged in the queue, but a different command could redefine texture levels which would delete the underlying texture handle but not the command queued for that texture. Bug: angleproject:438268609 Change-Id: I2d49b15fc921829175e99bdb550dddbd81179061 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6885223 Commit-Queue: Matthew Denton <mpdenton@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Matthew Denton <mpdenton@chromium.org>
Tom Sepez 6f0337a0 2025-08-28T23:13:22 Avoid some needless c_str() calls. Remove conversions from string -> char* -> string, as detected some time ago by a clang compiler plugin. Typically, this occurs when passing a c_str() result to a function that expects a string argument. Bug: b/412730353 Change-Id: I1d9c83e9ed5c4900eec266e71f534661f0f3d4d4 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6896657 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Auto-Submit: Tom Sepez <tsepez@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Tom Sepez a02670d6 2025-08-26T20:41:16 Move unsafe buffers inside header guard macros While this is exactly opposite of what Chromium has chosen to do, there is an issue with clang-format trying to indent preprocessor directives four spaces relative to include guard. This is because Angle's .clang-format file specifies IndentPPDirectives: AfterHash but Chromium's does not. The current placement is sufficient to throw off clang-format's guard detection since the guard macro no longer covers the entire file. Bug: b/436880895 Change-Id: Ic6b99c8cef6213939cdf9b42af8730e1eb423065 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6885892 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org> Auto-Submit: Tom Sepez <tsepez@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Tom Sepez 25390156 2025-08-21T00:13:19 Suppress unsafe buffers on a file-by-file basis in src/ [1 of N] In this CL, we suppress many files but stop short of actually enabling the warning by not removing the line from the unsafe_buffers_paths.txt file. That will happen in a follow-on CL, along with resolving any stragglers missed here. This is mostly a manual change so as to familiarize myself with the kinds of issues faced by the Angle codebase when applying buffer safety warnings. -- Re-generate affected hashes. -- Clang-format applied to all changed files. -- Add a few missing .reserve() calls to vectors as noticed. -- Fix some mismatches between file names and header comments. -- Be more consistent with header comment format (blank lines and trailing //-only lines when a filename comment adjoins license boilerplate). Bug: b/436880895 Change-Id: I3bde5cc2059acbe8345057289214f1a26f1c34aa Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6869022 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Liza Burakova 03068e0c 2025-08-20T17:36:22 [WebGPU] Implement direct copy for images. This CL implements CopyImage specifically in cases where the source is the same size and format as the destination. Bug: angleproject:438268609 Change-Id: Icf5f3685bb2f49874d996883c839515314f1c189 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6842317 Commit-Queue: Liza Burakova <liza@chromium.org> Reviewed-by: Matthew Denton <mpdenton@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Panfeng Hou 2ef85c24 2025-07-09T17:13:52 Vulkan: Add support for GL_EXT_fragment_shading_rate Add support for GL_EXT_fragment_shading_rate. Bug: angleproject:420310117 Change-Id: I7b368afc45baf8551c222b2569991269117d385b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6726817 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Auto-Submit: Panfeng Hou <panfeng.hou@arm.com> Reviewed-by: Charlie Lao <cclao@google.com>
Matthew Denton a1d5d102 2025-07-22T02:15:43 WGSL: Allow matrices as in/out vars in shaders WGSL only supports scalars and vectors in in/out vars in shaders, matrices will need to be broken into column vectors and then put back together at the beginning (or end) of the shader. Arrays also need to be split, which will be done in another CL. Bug: angleproject:42267100 Change-Id: If1ba28c1b687ae0a3a5a554479f0ff0b5d9df39c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6777201 Commit-Queue: Matthew Denton <mpdenton@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Liza Burakova <liza@chromium.org>
Igor Nazarov 5fd368aa 2025-07-30T14:45:55 Replace Surface::getWidth/Height() with getSize() Most places in the code use both `getWidth/Height()` methods at the same time. On some back-ends it is more optimal to have single method. For example, `WindowSurfaceWGL` first uses `GetClientRect()` Win32 API inside each method to then calculate width and hight in each method, causing repeated `GetClientRect()` call. The only place where only one of the methods may be used is from `SurfaceImpl::getUserSize()` when one of the parameters is `nullptr`, which is only possible from `QuerySurfaceAttrib()` function. This method is rewritten to use new `getSize()` method and then use whatever dimensions is requested by the caller. This may cause `QuerySurfaceAttrib()` inefficiency on some back-ends that get width and height of the surface differently (`SurfaceEGL` for example). In such cases `getUserSize()` is overridden to avoid returning a dimension which is not required. After this change all places in the code that previously used both `getWidth/Height()` methods (like `Surface::getAttachmentSize()`) will be more efficient. The `QuerySurfaceAttrib()`, on the other hand, will have slightly more overhead on back-ends where base `SurfaceImpl::getUserSize()` method is used, which only happens on back-ends with trivial `getSize()` implementation. Bug: angleproject:397848903 Change-Id: I4a22701a1e62ee4e7d07e77cac5b388050d98e4d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6802440 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Igor Nazarov <i.nazarov@samsung.com>
Charlie Lao b4d84458 2025-05-23T18:08:19 Move Buffer from VertexBinding to VertexArray In later CL we will not taking shared context lock for certain VertexArray API calls. VertexArray itself is per context, so this sounds reasonable to do. The main challenge here is a lot of VertexArray function end up accessing gl::Buffer object, which could be modified by other shared contexts. In order to safely not taking the shared context lock, we need to separate out Buffer object out of VertexArray itself so that these lockless APIs will take VertexArray that does not have access to buffer. In this CL, VertexArray is split into two classes: VertexArrayPrivate is everything in VertexArray except buffers. VertexArray is a subclass of VertexArrayPrivate and owns all the buffers. Buffer is removed from gl::VertexBinding class. In order to let back end access to buffers, VertexArrayImpl holds a weak reference to VertexArray::mVertexArrayBuffers (which is a vector of buffers). Further, VertexArrayBufferBindingMask mBufferBindingMask is moved from VertexArrayState into VertexArray class well, since it tracks which index has a non-null buffer. The bulk of change are due to the VertexARrayImpl constructor change, since it now takes vertexArrayBuffers argument. Other bulk of changes are due to VertexBinding no long has the buffer, but you need to get it directly from VertexArray or VertexArrayImpl. This CL also reverts some of the change in crrev.com/c/6758215 that mVertexBindings no longer contains kElementArrayBufferIndex. BYPASS_LARGE_CHANGE_WARNING Bug: b/433331119 Change-Id: I15f4576f7c5c8d8f4d9c9c07d38a60ce539bfeea Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6774702 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Commit-Queue: Charlie Lao <cclao@google.com>
Charlie Lao 8dca0efe 2025-07-21T15:29:10 Replace VertexArray::DIRTY_BIT_LOST_OBSERVATION with API call This dirty bit was added so that back end can inspect buffers and set proper VertexArray::DirtyBitType. The same thing can achieved by add a virtual function on VertexArrayImpl class. The advantage of virtual function on VertexArrayImpl is that all back end essentially have the same implementation and we can just implemented in VertexArrayImpl instead of duplicate in each back end. The other advantage is after this CL DIRTY_BIT_BINDING_n and DIRTY_BIT_BUFFER_DATA_n will be well aligned instead of offset by 1 caused by DIRTY_BIT_LOST_OBSERVATION. The other motivation of this change is in later CL I want to move mBufferBindingMask out of VertexArrayState, which means back end will not have access to it. By using VertexArrayImpl API, I can pass mBufferBindingMask directly to the back end via function parameter. So, this CL removed DIRTY_BIT_LOST_OBSERVATION, added VertexArrayImpl::checkBufferForDirtyBits(). Bug: b/433331119 Change-Id: I5c8cbc9bace63db416e86c2ae3631f74a12b20b8 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6775986 Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Commit-Queue: Charlie Lao <cclao@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Kai Ninomiya 3f170c17 2025-07-11T15:35:01 Roll third_party/dawn/ (1684 commits) and clean up WGPU_BREAKING_CHANGEs With this roll, Dawn has completed the WGPU_BREAKING_CHANGE_* changes, so the old paths are no longer used. The roll: https://dawn.googlesource.com/dawn.git/+log/7a8946456d49..d85fc050fef7 Created with: roll-dep third_party/dawn Bug: chromium:427242889 Change-Id: Ia17fbc1447944e7bcea20d5004367d94cf7be10e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6729918 Commit-Queue: Geoff Lang <geofflang@chromium.org> Auto-Submit: Kai Ninomiya <kainino@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Geoff Lang 5d124404 2025-06-17T17:04:12 WebGPU: Fix bind groups leaking in CommandBuffer. Wrap all per-submission member variables in a struct so that we can reset everything at once using the default constructor. This avoids similar leaks in the future. Bug: chromium:413078308 Change-Id: I3f926c82905b73b27d6b751cfe2878a41ced916a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6652290 Reviewed-by: Matthew Denton <mpdenton@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Kai Ninomiya 41144603 2025-06-06T10:56:03 WebGPU: Handle Dawn breaking change in CreateInstance Needed in order to update Dawn to match the standard webgpu.h, here: https://dawn-review.googlesource.com/c/dawn/+/245242 Bug: chromium:414868137 Change-Id: I2bdf5bd5747a8da8ed0612a99d70eee8a3d09ecb Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6652516 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org> Auto-Submit: Kai Ninomiya <kainino@chromium.org>
Geoff Lang dea162cc 2025-06-09T15:43:05 WebGPU: Finalize command blocks when starting a new one The command buffer abstraction would not finalize blocks of commands when creating a new block, leading to possible infinite loops when processing the commands. Bug: chromium:413078308 Change-Id: Idf4e95a5ccc71f3ddc9a4202e5e000c0e2cd5f87 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6629473 Reviewed-by: Liza Burakova <liza@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Matthew Denton 243ebfa7 2025-06-16T16:07:06 WebGPU: Allow glReadPixels from non-base mip levels. Before, the WebGPU backend always read from the base level of the texture attached to the current framebuffer. Bug: angleproject:42267090 Change-Id: Ibe5b8575f6fa90c1942ba566485b6175ee10f808 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6634558 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Auto-Submit: Matthew Denton <mpdenton@chromium.org>
Matthew Denton 005336e4 2025-06-11T17:17:16 WGPU: Basic texture cubes Allows uploading to texture cube faces and sampling from them in shaders using samplerCube. Bug: angleproject:420782526 Change-Id: I45d4370fcc418f39afb225114d13632a78c7c200 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6593999 Reviewed-by: Liza Burakova <liza@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Matthew Denton <mpdenton@chromium.org>
Shashank Sharma c6b3440b 2025-06-06T23:34:33 Vulkan: Add G10X6_B10X6R10X6_2PLANE_420_UNORM_3PACK16 support. Add support for YCBCR_P010 format. Bug: b/408996471 Change-Id: I899533b604e5b2fd0ad1fb1e940dd1f119179794 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6628658 Reviewed-by: Solti Ho <solti@google.com> Auto-Submit: Shashank Sharma <shawshanks@google.com> Commit-Queue: Yuxin Hu <yuxinhu@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Geoff Lang 433906d7 2025-05-29T16:22:18 WebGPU: Protect against null compilation info. compilationInfo is an optional parameter of this callback. Bug: chromium:413078308 Change-Id: I12770c566b3daad5eaf8d6c8b66e464a85da06f7 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6596988 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Kai Ninomiya 7ddc219f 2025-05-28T22:25:37 WebGPU: Handle Dawn breaking change in QueueWorkDoneCallback Needed in order to update Dawn to match the standard webgpu.h, here: https://dawn-review.googlesource.com/c/dawn/+/243697 Bug: chromium:414868699 Change-Id: Ib52c0e32b685ef3f9f05fe1fe549ab16e8eec610 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6600550 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Auto-Submit: Kai Ninomiya <kainino@chromium.org>
Geoff Lang dac0ef51 2025-05-27T18:36:56 WebGPU: Add a feature to avoid wgpuInstanceWaitAny Synchronous waiting is not available in Chrome's renderer process yet. Add a temporary feature to avoid some WaitAny calls and just log errors instead. Bug: angleproject:413078308 Change-Id: I67e54dfcfc093fd250da8cc616c05d44b78c8d64 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6593531 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Geoff Lang f0c46b2a 2025-05-25T10:44:23 WebGPU: Do not set autoresizingMask on the iOS Metal Layer autoresizingMask is not a member on iOS builds. This mirrors the window surface in the Metal backend. Bug: angleproject:342213844 Change-Id: I8b5cfbb2b7f7af4f3284ddd7055e68e762c77883 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6584993 Reviewed-by: Colin Blundell <blundell@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Geoff Lang 4b375fe5 2025-05-23T18:44:54 WebGPU: Fix NoOpErrorScope constructor. We would always build with asserts enabled on our bots and missed that this constructor did not match the ErrorScope constructor. Bug: angleproject:342213844 Change-Id: Ieb73e6e1b0a0359b0ad336f14b7b9580c2ecc00b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6580169 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Geoff Lang 61e383dc 2025-05-23T18:41:57 WebGPU: Fix build on iOS and ChromeOS. Make sure we return a NativeWindowSystem in all branches. Build the Metal window surface on iOS. Bug: chromium:419793882 Change-Id: Ic829c83b71c18df9907ef729320377d82958f6ad Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6580168 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Geoff Lang c1e806de 2025-05-22T15:59:01 WebGPU: Allow providing an external WGPUDevice. Update EGL_ANGLE_platform_angle_webgpu with a new parameter which allows initializing DisplayWgpu with a pre-existing WGPUDevice. The adapter and instance are queried from this device. Bug: angleproject:42266898, angleproject:414827222 Change-Id: I3159ebe19750e75c5cf9aa395332f48385fdb4d9 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6578196 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Geoff Lang 3cf7a604 2025-05-17T19:39:08 WebGPU: Add extensions for importing external textures Add EGL_ANGLE_device_webgpu which exposes the adapter and device used by ANGLE internally. Add EGL_ANGLE_webgpu_texture_client_buffer which allows importing external WGPUTexture handles if they share the same device as ANGLE (queried from EGL_ANGLE_device_webgpu). Bug: angleproject:418022112 Change-Id: I0683d36b84a0f8e0e9b68a5ec0d3aa8b7a95152c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6553063 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Geoff Lang 3c0b2787 2025-05-17T19:36:42 WebGPU: Implement EGLImages Implement EGLImages for WebGPU. Cube maps, and non-zero mip sources are not supported yet. Bug: angleproject:418022112 Change-Id: I59955aee907167a1829f870b7d0730a6269d814c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6557130 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Geoff Lang dc43c3ba 2025-05-17T19:28:20 WebGPU: Implement Renderbuffers Implement the RenderbufferWgpu class. Add the concept of a non-owned webgpu::ImageHelper for supporting EGLImage in the future. Fix some missing texture formats that now get tested with dEQP. Bug: angleproject:418022112 Change-Id: Ie1239ec581e62044e7c8723fc33cb7565d50575c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6557129 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Geoff Lang f537c6d9 2025-04-28T17:30:13 Allow passing a DawnProcTable to DisplayWgpu. Bug: angleproject:42266898, angleproject:414827222 Change-Id: Ibf381461881244c9a874f2d24d3248995ea0760c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6496389 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Matthew Denton <mpdenton@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Liza Burakova <liza@chromium.org>
Geoff Lang 70b90f22 2025-05-09T16:51:31 WebGPU: Use the C API only from the proc table Define WGPU_SKIP_DECLARATIONS so that errors are generated when using the global c or cpp functions. The default proc table getter requires the cpp API is visible. Hide this in a new wgpu_proc_utils so the rest of the WebGPU backend cannot see those APIs. Bug: angleproject:342213844 Change-Id: Ia1e9bfd25b0bb538cebeaa0efe7b9d2eeabc990d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6534317 Reviewed-by: Liza Burakova <liza@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Matthew Denton <mpdenton@chromium.org>
Geoff Lang 3158d638 2025-05-06T17:08:56 WebGPU: Store the WebGPU proc table in wrappers Instead of relying on the global WebGPU functions, pass the proc table to the object wrappers. Bug: angleproject:342213844 Change-Id: I79a5e819ffac5b366fed0a159a6cef116b5e82b3 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6514676 Reviewed-by: Liza Burakova <liza@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Matthew Denton <mpdenton@chromium.org>
Matthew Denton 56becf05 2025-05-16T16:58:34 WGPU: texSubImage2D() should mark textures as dirty TextureWgpu now observes its ImageHelper's edits to staged subresources and notifies its observers (Texture) that it has changed, ensuring TextureWgpu::syncState() is called before draw if glTextSubImage2D() was called earlier. Also ends the current render pass when flushing subresource updates, otherwise if the texture is being used by the current webgpu::CommandBuffer (staged render pass commands), the texture may be updated before the staged commands are actually submitted to the GPU. Bug: angleproject:389145696 Change-Id: I07db566fca970e877a0d3faa3ceb02f8425c799a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6502676 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Matthew Denton <mpdenton@chromium.org>
Matthew Denton 4a5e20f2 2025-05-15T11:20:31 WGPU: Round uniform buffers to the alignment of a uniform struct The default uniforms are packed into a struct, and structs in WGPU's uniform address space are always aligned to 16. I.e. RequiredAlignOf (struct S, uniform) = roundUp(16, AlignOf(S)) and AlignOf(S) is at most 16. The uniform buffer should be sized to include all bytes of the struct including the padding bytes at the end. Fixes bugs like "The shader uses more bytes of the buffer (224) than the layout's minBindingSize (212)" Bug: angleproject:376553328 Change-Id: I7e52e81a6a6f45470d14e891888627ac6d0d9c02 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6549155 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Liza Burakova <liza@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Matthew Denton 96c9f065 2025-05-15T19:22:29 WGPU: Flip y for the default framebuffer Bug: angleproject:389145696 Change-Id: I0d527ad3dc24dbca7e9d914b03edacdc257a568f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6477137 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Matthew Denton <mpdenton@chromium.org>
Geoff Lang 9b16a3e9 2025-05-05T16:43:19 WebGPU: Remove last references to cpp API Bug: angleproject:414831373 Change-Id: I25c03de40c579bf984d9a905ecf655c82d239811 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6512149 Reviewed-by: Matthew Denton <mpdenton@chromium.org> Reviewed-by: Liza Burakova <liza@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Geoff Lang 147f4810 2025-05-05T16:33:19 WebGPU: Use WebGPU C API for Display and error utils Bug: angleproject:414831373 Change-Id: I56f90e453a746399c65956cc73eb4fcb020bcb5e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6512148 Reviewed-by: Matthew Denton <mpdenton@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Liza Burakova <liza@chromium.org>
Geoff Lang 1faf6ef2 2025-05-05T15:18:58 WebGPU: Use WebGPU C API for Programs and Buffers Bug: angleproject:414831373 Change-Id: I773f26483f53957bdfb8321b2a557df7febb376c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6512147 Reviewed-by: Matthew Denton <mpdenton@chromium.org> Reviewed-by: Liza Burakova <liza@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Geoff Lang cf0565f2 2025-05-14T17:59:41 WebGPU: Pack render pass descriptors The render pass descriptors stored in FramebufferWgpu contained references to textures that were fragile and depended on the RenderTargetCache keeping the texture views alive. Refactor the desc so that it does ref counting like the cpp interface and clean up some FramebufferWgpu logic around copying descs. Bug: angleproject:414831373 Change-Id: Ibea96e013474cc43aa30909b596b8898ebccef98 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6546256 Reviewed-by: Liza Burakova <liza@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Matthew Denton <mpdenton@chromium.org>
Geoff Lang 69841d3c 2025-04-30T23:55:16 WebGPU: Use WebGPU C API for Textures and Framebuffers Bug: angleproject:414831373 Change-Id: I6b547a726b22e8eb5d407e2d6340b1d18bf39033 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6503024 Reviewed-by: Liza Burakova <liza@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Geoff Lang d82036f5 2025-05-15T09:43:03 WebGPU: Add missing destructor for object wrappers. Bug: angleproject:414831373 Change-Id: I65aa17b5cbac2564140491744461bc94e9ae9f2d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6551496 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Liza Burakova <liza@chromium.org>
Charlie Lao 3bbdee0f 2025-03-28T11:55:24 Vulkan: Remove Subject/Observer from BufferImpl Right now the gl::Buffer back end send message to the front end and then gl::Buffer propagate the message to the observers (vertex array, textures, transform feedback). We are seeing many of these kind of message passing (mainly to vertexArray), and each message is a virtual function call. The message call also lacks of context information that we can not do certain optimizations. This CL adopts the new API feedback argument approach for buffer APIs from the back end to the front end. The only difficulty I ran into is D3D backend where the message could be delivered from draw calls. For now the subject/observer code path is still kept in the gl::Buffer, but no back end will use it except D3D11. That will be removed in the later CL when D3D11 switch to use feedback mechanism. BYPASS_LARGE_CHANGE_WARNING Bug: angleproject:400711938 Change-Id: I5fb3b660fd4260b9ba691239ad777b575b31e2ab Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6408892 Commit-Queue: Charlie Lao <cclao@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Geoff Lang 481000fd 2025-04-30T16:42:39 WebGPU: Move pipeline creation to the C API. Bug: angleproject:414831373 Change-Id: I3c4f7d22bce569d9813a580fd1f3d839ff165976 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6503023 Reviewed-by: Matthew Denton <mpdenton@chromium.org> Reviewed-by: Liza Burakova <liza@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Geoff Lang ce454fee 2025-04-30T15:24:34 Add RAII wrappers for WebGPU C API objects. To ease the transition, add constructors from the cpp wrappers currently in use. These will be deleted when we have fully moved to the C API. Update the WebGPU CommandBuffer code to use the new wrappers and C API. Bug: angleproject:414831373 Change-Id: I428349d84e1f79725eb836da5bb3d384ae296d75 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6501618 Reviewed-by: Matthew Denton <mpdenton@chromium.org> Reviewed-by: Liza Burakova <liza@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Geoff Lang a3f6a9c8 2025-05-05T10:16:53 WebGPU: Don't call destroy on null textures .Destroy requires a valid texture. Bug: angleproject:414831373 Change-Id: I9d586f38a3f1b910b4c14552d3c9a6b43b4a5e22 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6512850 Reviewed-by: Matthew Denton <mpdenton@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Geoff Lang 00845fd6 2025-05-06T14:13:18 WebGPU: Do not reuse windows with multiple surfaces Multiple Dawn backends do not handle re-creating a surface for a native window. Instead of working around this by caching in the display, rework our test runner to recreate the OS window and surface instead of just the surface. Release all resources in DisplayWgpu::Terminate. Otherwise they wont be deleted until the display is reinitialized or the test executable terminates. Bug: angleproject:342213844 Change-Id: Ic31264a5e646a54c988ef47ca664d8575fda94eb Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6515886 Reviewed-by: Liza Burakova <liza@chromium.org> Reviewed-by: Matthew Denton <mpdenton@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Matthew Denton c60d98ce 2025-05-03T01:06:02 WGPU: Ship driver uniforms in the bind groups to the shader This writes driver uniforms to a WGPU buffer and ships that buffer to the shader. Right now this creates a new buffer every time a driver uniform changes. Bug: angleproject:389145696 Change-Id: Icfbce4d995ef593e703a597bb96e72173ec29cda Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6477136 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Matthew Denton <mpdenton@chromium.org>
Matthew Denton 4b69ba93 2025-04-28T16:45:56 WGPU: upload texture bind groups and configured samplers GLSL samplers are split into separate sampler/texture variables in WGSL. Before this CL, the WGSL translator generated shaders that look like: @group(1) @binding(@@@@@@) var ANGLE_sampler_samp2D : sampler; @group(1) @binding(@@@@@@) var ANGLE_texture_samp2D : texture_2d<f32>; @group(1) @binding(@@@@@@) var ANGLE_sampler_sampCube : sampler; @group(1) @binding(@@@@@@) var ANGLE_texture_sampCube : texture_cube<f32>; This CL replaces those with actual binding numbers @group(1) @binding(0) var ANGLE_sampler_samp2D : sampler; @group(1) @binding(1) var ANGLE_texture_samp2D : texture_2d<f32>; ... Such that @binding(n*2) is the WGSL sampler variable corresponding to the n-th GLSL sampler and @binding(n*2+1) is the WGSL texture variable corresponding to the n-th GLSL sampler. This CL then generates binding group layouts matching the above, and uploads textures and configured samplers in bind groups. This makes some of the deqp_gles2 tests 2d texture tests pass, though some fail because they need a flipped y coordinate. Not yet supported: 1. arrays of samplers 2. shadow samplers 3. cube textures Bug: angleproject:389145696 Change-Id: I2ab18ae5ebb4d1289101266bd9451576aa04ce2a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6382272 Reviewed-by: Liza Burakova <liza@chromium.org> Auto-Submit: Matthew Denton <mpdenton@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Xin Yuan cdcf6a63 2025-04-22T10:19:33 Add R10X6G10X6B10X6A10X6 support on angle Bug: angleproject:409355677 Change-Id: I8115ca73a038360f673552532e9d9b87ff846867 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6438114 Commit-Queue: Yuxin Hu <yuxinhu@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Kimmo Kinnunen 78048112 2025-01-15T15:13:14 Fix IndexRange::vertexIndexCount calculation Use only one loop. Avoid redundant primitive restart index parameter. Avoid calling GetPrimitiveRestartIndexFromType() because the algorithm relies on the value being numeric_limits<T>::max(). Fixes a bug where primitive restart case would process the value after first primitive restart twice, once in both for loops. This would result in incorrect vertexIndexCount. Fix by removing IndexRange::vertexIndexCount, and instead using IndexRange::mCount == 0 to signify empty range. Bug: angleproject:401284933 Change-Id: Ifaeb9949f2e852fb7c5ef80bc47f72bfabba21a6 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6333541 Reviewed-by: Geoff Lang <geofflang@chromium.org> Auto-Submit: Kimmo Kinnunen <kkinnunen@apple.com> Commit-Queue: Kimmo Kinnunen <kkinnunen@apple.com>
Liza Burakova 3dcf109d 2025-04-10T17:19:09 WebGPU: Refactor syncClientArrays. This change adds a few helper methods for syncClientArrays to improve readability Bug: angleproject:401499251 Change-Id: Ida427f80e07f469b83ff12850169b2110e65743c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6441946 Reviewed-by: Matthew Denton <mpdenton@chromium.org> Commit-Queue: Liza Burakova <liza@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Matthew Denton f4ff9241 2025-04-08T14:37:08 WGPU: add utils for converting between GLSL and WGSL types ...specifically those related to textures and samplers. Bug: angleproject:389145696 Change-Id: If3bec56b70c04443928ef0d4e1e1a40b5c578cc0 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6441818 Reviewed-by: Liza Burakova <liza@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Matthew Denton <mpdenton@chromium.org>
Geoff Lang 0e28c030 2025-04-02T17:26:28 ScalarizeVecAndMatConstructorArgs on WGSL shaders. WGSL does not support mixing types in the constructors of vectors and matrices. Use the ScalarizeVecAndMatConstructorArgs traverser to scalarize these constructors and update it to cast to the destination type if the inputs are not in that type already. Bug: angleproject:395659799 Change-Id: I4c270f2b18e79393e3c187916f33ad719bc88a63 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6427067 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Charlie Lao ecc378cc 2025-03-03T16:43:33 Reland "Dont use Subject/Observer for SwapchainImageChanged" This is reland of the following CL https://chromium-review.googlesource.com/c/angle/angle/+/6319893 Because we do deferred ANI (VkAcquireNextImage) call until image is needed, we need a way to force Context to go through FramebufferVk::syncState call (FramebufferVk::syncState calls WindowSurfaceVk::getAttachmentRenderTarget, which end up calling ANI. Right now we uses subject/observer mechanism, by sending angle::SubjectMessage::SwapchainImageChanged to all observers of WindowSurfaceVk. In this case it is egl::Surface. Then eglSurface redirects this message to its observers, which are all gl::Framebuffer's attachments: color, depth, stencil. Even though only color attachment needs to be notified, but because we don't have a separate list of observers, depth/stencil attachment also receive the notification and they early out. Then gl::Framebuffer sets DIRTY_BIT_COLOR_BUFFER_CONTENTS_0 dirty bit and send the angle::SubjectMessage::DirtyBitsFlagged to Context, which dirty DrawFBO and ReadFBO and dirty cached state. Note that this is specific for swap image changed case, there is no surface property change (surface property change will still trigger the subject/observer message with SubjectMessage::SubjectChanged message, but this occurs rarely). This gets worse for apps that uses multiple contexts, for the example pokemon_masters_ex has three contexts, each context has its own default frame buffer that attach to the same surface, and we never remove non-current context from the observer list. This end up with egl::Surface has 12 observers and for every frame, it loop over the list of 12 observers and send message (virtual function call) to each of them. Color attachment also ends up sending two messages to Context, one for Read FBO and another for Draw FBO. There are total 21 virtual function calls. Even for single context usage, you have 6 virtual function calls, for every frame. EGL spec says "an EGLSurface must be current on only one thread at a time", any other context must call EGLMakeCurrent in order to use this surface, which will add all necessary dirty bits at that time. So we really only need to notify current context. In this CL, SwapchainImageChanged no longer uses subject/observer mechanism, so this message is removed. This CL still uses subject/observer mechanism to send DirtyBitsFlagged from Framebuffer back to context. We could call setDrawFramebufferDirty and setReadFramebufferDirty directly, but that will require to remove the "const" decoration out of gl::Context which generates too much code diff, so onStateChange(angle::SubjectMessage::DirtyBitsFlagged) is still used. Bug: angleproject:400711938 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6319893 Commit-Queue: Charlie Lao <cclao@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Yuxin Hu <yuxinhu@google.com> Change-Id: I017b0e8934b5194a520828fa5c4af1d6e3ef9aac Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6404621
Liza Burakova 5024ccef 2025-03-25T11:37:19 WebGPU: Emulate line loops with primitive restarts Bug: angleproject:383356846 Change-Id: Iab1d658cb3c5e32f88241f6757d1c2e5a84bf8ec Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6297524 Commit-Queue: Liza Burakova <liza@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Yuly Novikov 3cfc0ce2 2025-03-24T07:41:33 Revert "Vulkan:Dont use Subject/Observer for SwapchainImageChanged" This reverts commit 48103cb2f2b292cb50cc5a29546b358b2e47fd29. Reason for revert: assert fails https://ci.chromium.org/ui/p/angle/builders/ci/android-arm64-exp-test/7085/overview I 22:27:33.697 77.533s _RunTestsOnDevice(17221FDF6000A4) [ RUN ] EGLAndroidAutoRefreshTest.SwapCPUThrottling/ES3_Vulkan_NoFixture INFO:root:ERR: SurfaceVk.cpp:3165 (getCurrentFramebuffer): ! Assert failed in getCurrentFramebuffer (../../src/libANGLE/renderer/vulkan/SurfaceVk.cpp:3165): mAcquireOperation.state == ImageAcquireState::Ready Original change's description: > Vulkan:Dont use Subject/Observer for SwapchainImageChanged > > Because we do deferred ANI (VkAcquireNextImage) call until image is > needed, we need a way to force Context to go through > FramebufferVk::syncState call (FramebufferVk::syncState calls > WindowSurfaceVk::getAttachmentRenderTarget, which end up calling ANI. > Right now we uses subject/observer mechanism, by sending > angle::SubjectMessage::SwapchainImageChanged to all observers of > WindowSurfaceVk. In this case it is egl::Surface. Then eglSurface > redirects this message to its observers, which are all gl::Framebuffer's > attachments: color, depth, stencil. Even though only color attachment > needs to be notified, but because we don't have a separate list of > observers, depth/stencil attachment also receive the notification and > they early out. Then gl::Framebuffer sets > DIRTY_BIT_COLOR_BUFFER_CONTENTS_0 dirty bit and send the > angle::SubjectMessage::DirtyBitsFlagged to Context, which dirty DrawFBO > and ReadFBO and dirty cached state. Note that this is specific for swap > image changed case, there is no surface property change (surface > property change will still trigger the subject/observer message with > SubjectMessage::SubjectChanged message, but this occurs rarely). This > gets worse for apps that uses multiple contexts, for the example > pokemon_masters_ex has three contexts, each context has its own default > frame buffer that attach to the same surface, and we never remove > non-current context from the observer list. This end up with > egl::Surface has 12 observers and for every frame, it loop over the list > of 12 observers and send message (virtual function call) to each of > them. Color attachment also ends up sending two messages to Context, one > for Read FBO and another for Draw FBO. There are total 21 virtual > function calls. Even for single context usage, you have 6 virtual > function calls, for every frame. > > EGL spec says "an EGLSurface must be current on only one thread at a > time", any other context must call EGLMakeCurrent in order to use this > surface, which will add all necessary dirty bits at that time. So we > really only need to notify current context. In this CL, > SwapchainImageChanged no longer uses subject/observer mechanism, so this > message is removed. > > This CL still uses subject/observer mechanism to send DirtyBitsFlagged > from Framebuffer back to context. We could call setDrawFramebufferDirty > and setReadFramebufferDirty directly, but that will require to remove > the "const" decoration out of gl::Context which generates too much code > diff, so onStateChange(angle::SubjectMessage::DirtyBitsFlagged) is still > used. > > Bug: angleproject:400711938 > Change-Id: I61354516fd0aa307714b7abd30c6b6e45ff7b496 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6319893 > Commit-Queue: Charlie Lao <cclao@google.com> > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> > Reviewed-by: Yuxin Hu <yuxinhu@google.com> Bug: angleproject:400711938 Change-Id: Ib7899d1ac63a1f86af0953a1d25922578c470fc9 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6387755 Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com> Commit-Queue: Yuly Novikov <ynovikov@chromium.org>
Charlie Lao 48103cb2 2025-03-03T16:43:33 Vulkan:Dont use Subject/Observer for SwapchainImageChanged Because we do deferred ANI (VkAcquireNextImage) call until image is needed, we need a way to force Context to go through FramebufferVk::syncState call (FramebufferVk::syncState calls WindowSurfaceVk::getAttachmentRenderTarget, which end up calling ANI. Right now we uses subject/observer mechanism, by sending angle::SubjectMessage::SwapchainImageChanged to all observers of WindowSurfaceVk. In this case it is egl::Surface. Then eglSurface redirects this message to its observers, which are all gl::Framebuffer's attachments: color, depth, stencil. Even though only color attachment needs to be notified, but because we don't have a separate list of observers, depth/stencil attachment also receive the notification and they early out. Then gl::Framebuffer sets DIRTY_BIT_COLOR_BUFFER_CONTENTS_0 dirty bit and send the angle::SubjectMessage::DirtyBitsFlagged to Context, which dirty DrawFBO and ReadFBO and dirty cached state. Note that this is specific for swap image changed case, there is no surface property change (surface property change will still trigger the subject/observer message with SubjectMessage::SubjectChanged message, but this occurs rarely). This gets worse for apps that uses multiple contexts, for the example pokemon_masters_ex has three contexts, each context has its own default frame buffer that attach to the same surface, and we never remove non-current context from the observer list. This end up with egl::Surface has 12 observers and for every frame, it loop over the list of 12 observers and send message (virtual function call) to each of them. Color attachment also ends up sending two messages to Context, one for Read FBO and another for Draw FBO. There are total 21 virtual function calls. Even for single context usage, you have 6 virtual function calls, for every frame. EGL spec says "an EGLSurface must be current on only one thread at a time", any other context must call EGLMakeCurrent in order to use this surface, which will add all necessary dirty bits at that time. So we really only need to notify current context. In this CL, SwapchainImageChanged no longer uses subject/observer mechanism, so this message is removed. This CL still uses subject/observer mechanism to send DirtyBitsFlagged from Framebuffer back to context. We could call setDrawFramebufferDirty and setReadFramebufferDirty directly, but that will require to remove the "const" decoration out of gl::Context which generates too much code diff, so onStateChange(angle::SubjectMessage::DirtyBitsFlagged) is still used. Bug: angleproject:400711938 Change-Id: I61354516fd0aa307714b7abd30c6b6e45ff7b496 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6319893 Commit-Queue: Charlie Lao <cclao@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Yuxin Hu <yuxinhu@google.com>
Matthew Denton f38a081c 2025-03-06T12:34:20 WGPU: when copying to mip levels, copy correct size Bug: angleproject:389145696 Change-Id: I78a2a573de371c1439033ef4e43f84906b076d41 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6333237 Reviewed-by: Liza Burakova <liza@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Matthew Denton <mpdenton@chromium.org>
Yuly Novikov 4eb4165b 2025-03-07T10:24:05 Roll third_party/dawn/ 8119dbd27..7a8946456 (244 commits; 3 trivial rolls) Need https://dawn-review.googlesource.com/c/dawn/+/229494 to roll https://chromium-review.googlesource.com/c/angle/angle/+/6334483 vulkan_platform.h:152:9: error: 'VK_USE_PLATFORM_XLIB_KHR' macro redefined https://dawn.googlesource.com/dawn.git/+log/8119dbd27471..7a8946456d49 $ git log 8119dbd27..7a8946456 --date=short --no-merges --format='%ad %ae %s' 2025-03-07 cwallez [tint] Add support for binding_array to the IR validator 2025-03-07 hitawala [stream] Check for size invalidity before reserving in Stream::Read 2025-03-07 cwallez Reland "[dawn] Fix detection of __builtin_assume for DAWN_ASSERT" 2025-03-06 dawn-autoroll Roll ANGLE from 99ebd28ad246 to 0cdbc7814e59 (4 revisions) 2025-03-06 jiawei.shao Remove the redefinition of dawn::native::Vulkan::ClampFragDepthArgs 2025-03-06 jiawei.shao Vulkan: Implement PreferNotUsingMappableOrUniformBufferAsStorage() 2025-03-06 rharrison [tint][ir][fuzz] Re-enable SubgroupMatrix in IR binary 2025-03-06 shrekshao [Compat] Remove suppressions for ReadOnlyDepthStencilAttachmentTests 2025-03-06 thomasanderson [X11] Don't redefine VK_USE_PLATFORM_XLIB_KHR 2025-03-06 lokokung [dawn][emscripten] Fix Emscripten bindings for compilation messages. 2025-03-06 lokokung [dawn][native] Add validation for Infinities. 2025-03-06 lokokung [dawn][headers] Update wgpu::Surface APIs to match upstream. 2025-03-06 bsheedy [tools] Convert glob to use dependency injection 2025-03-06 cwallez [dawn][native] Track the set of BGLInternal separately from BGL. 2025-03-06 amaiorano tint: make PreventInfiniteLoops count down from uint32::highest() down to 0 2025-03-06 dsinclair Revert "Vulkan: Allow setting multiple `MemoryKind` bits" 2025-03-06 ynovikov Reland "Roll reclient, siso; update related DEPS to match Chromium" 2025-03-06 dawn-autoroll Roll ANGLE from 1a0c9db3748a to 99ebd28ad246 (8 revisions) 2025-03-06 cwallez Revert "[dawn] Fix detection of __builtin_assume for DAWN_ASSERT" 2025-03-05 zhaoming.jiang Dawn: Remove adapter from shader compilation request 2025-03-05 jiawei.shao Skip the test CreateBufferOOMWithValidationError when no validation 2025-03-05 lokokung [dawn][native] Make error scopes thread local. 2025-03-05 dawn-autoroll Roll ANGLE from 6b10ae3386b7 to 1a0c9db3748a (3 revisions) 2025-03-05 mohamedkhairy0101 tint: Improve error message for module-scope function calls 2025-03-05 mohammedashraf4599 add BOM error message 2025-03-05 cwallez [dawn] Fix detection of __builtin_assume for DAWN_ASSERT 2025-03-05 cwallez [tint] Add binding_array indexing to the resolver. 2025-03-05 kylechar Add SlabAllocator::DeleteEmptySlabs() 2025-03-05 dawn-autoroll Roll ANGLE from 73992d71f9d1 to 6b10ae3386b7 (7 revisions) 2025-03-05 shrekshao Remove enabling core-features-and-limits in backends 2025-03-04 lokokung [dawn][headers] Removes default UTF16 support. 2025-03-04 lokokung Reland "[dawn][headers] Remove obsolete ifdefs." 2025-03-04 jwata build: GN builds use Siso without Reclient in tools/setup-build script 2025-03-04 jrprice [vulkan] Fix subgroup matrix config gathering 2025-03-04 dawn-autoroll Roll ANGLE from bd8bc1055ecd to 73992d71f9d1 (1 revision) 2025-03-04 chrome-branch-day Activate dawn M135 2025-03-04 beaufort.francois Remove maxInterStageShaderComponents limit 2025-03-04 beaufort.francois Refactor Bindgroup constructors 2025-03-04 cwallez [tint] Add binding_array to the resolver 2025-03-04 cwallez Revert "[dawn][headers] Remove obsolete ifdefs." 2025-03-04 lokokung [dawn][headers] Remove obsolete ifdefs. 2025-03-03 zhaoming.jiang Dawn: Cache limits in AdapterBase 2025-03-03 dawn-autoroll Roll ANGLE from 19b35fcbff31 to bd8bc1055ecd (5 revisions) 2025-03-03 lokokung [dawn][headers] Adds extension support for UTF-16 in compilation message. 2025-03-03 jrprice [spirv] Only add explicit layout decorations on types that need them 2025-03-03 kainino [emscripten] Add emsdk to DEPS for Wasm builds 2025-03-03 lokokung [dawn][wire] Adds Dawn wire invalid extension struct and handling. 2025-03-03 jrprice [dawn] Validate workgroup size for subgroup matrix 2025-03-03 jrprice [inspector] Reflect the use of a subgroup matrix 2025-03-03 jrprice [tint] Reject non-compute shaders that use subgroup matrices (...) 2025-02-18 zhjiang Dawn: Tighten the scope of ScopedTintICEHandler 2025-02-18 dawn-autoroll Roll DirectX Shader Compiler from 6b68f3b5832c to fcbd2a184294 (2 revisions) 2025-02-18 jiawei.shao Replace `PipelineCompatibilityToken(0)` with `kExplicitPCT` 2025-02-18 yulong.fs fix memory address value passed to emwgpuDelete() 2025-02-18 dsinclair [spirv-reader][ir] Implement OpConvertFToU 2025-02-18 kainino dawn::DynamicLib: Leak all DLLs on Windows ASan builds 2025-02-18 dsinclair [spirv-reader][ir] Implement ConvertFToS 2025-02-18 petermcneeley Fix for assignment outside the range of representable type 2025-02-18 kainino Refactor TINT_ASAN_ENABLED into common DAWN_ASAN_ENABLED() 2025-02-18 gman Add a trace option to the Metal Backend 2025-02-18 dawn-autoroll Roll ANGLE from ba3dcfa4670d to 8dda514cb833 (3 revisions) 2025-02-18 dsinclair Mark function unused. 2025-02-18 dawn-autoroll Roll DirectX Shader Compiler from 20950d662f4d to 6b68f3b5832c (1 revision) 2025-02-17 dawn-autoroll Roll ANGLE from e0332c861004 to ba3dcfa4670d (1 revision) 2025-02-17 dawn-autoroll Roll vulkan-deps from 2a09ac22553e to 5d08bc0b0e23 (6 revisions) 2025-02-17 yulong.fs fix buffer destroy 2025-02-17 dawn-autoroll Roll ANGLE from 51d2561b5a6b to e0332c861004 (1 revision) 2025-02-17 lehoangquyen D3D: remove dead code used by the old external image API 2025-02-16 dawn-autoroll Roll Depot Tools from 77a800d7294d to 7a0dbd207449 (59 revisions) 2025-02-16 jiawei.shao Enable creating pipeline layout with null bind group layout by default 2025-02-16 dawn-autoroll Roll vulkan-deps from 2365826a66b2 to 2a09ac22553e (1 revision) 2025-02-15 dawn-autoroll Roll vulkan-deps from cc6490ed63e7 to 2365826a66b2 (5 revisions) 2025-02-15 dawn-autoroll Roll ANGLE from bef478f54e6e to 51d2561b5a6b (2 revisions) 2025-02-15 jie.a.chen Fix CooperativeMatrix extension index 2025-02-14 dawn-autoroll Roll ANGLE from 7afa2345f8d2 to bef478f54e6e (3 revisions) 2025-02-14 dsinclair [spirv-reader][ir] Register names instead of using new 2025-02-14 dsinclair [spirv-reader][ir] Support OpBranchConditional after OpSelectionMerge 2025-02-14 dawn-autoroll Roll vulkan-deps from 5cc3a63e8fdb to cc6490ed63e7 (5 revisions) 2025-02-14 gman Emit WGSL errors as part of GPUValidationError 2025-02-14 jimblackler [Kotlin] Update template now WGPUChainedStructOut has been removed. 2025-02-14 dawn-autoroll Roll ANGLE from cd7f92e1ed57 to 7afa2345f8d2 (6 revisions) 2025-02-13 petermcneeley Substitute overrides in IR (vk) 2025-02-13 shaoboyan [Spirv] Remove clamp_frag_depth attribute in Options 2025-02-13 dsinclair [spirv-reader][ir] Handle OpBranch instruction 2025-02-13 jrprice [ir] Add builtin struct support to the protobuf 2025-02-13 rharrison [tint][ir][val] Check Samplers & Textures address space 2025-02-13 jrprice [tint] Add flag for WGSL internal structures 2025-02-13 rharrison [tint] Replace unsafe casting with shift & mask in eval.cc 2025-02-13 rharrison [tint] Narrow warning suppression in table_data.h 2025-02-13 bajones Loosen Viewport validation requirements 2025-02-13 shrekshao [Compat] Add compat-min-es31 tags in expectations 2025-02-13 gman Remove old subgroups from dawn.node 2025-02-13 dawn-autoroll Roll ANGLE from 19c5293e1347 to cd7f92e1ed57 (9 revisions) 2025-02-13 dsinclair [spirv-reader][ir] Add names for functions and function parameters. 2025-02-13 dsinclair [spirv-reader][ir] Support names. 2025-02-13 dsinclair [spirv-reader][ir] Fixup mixed sign binary methods. 2025-02-13 dawn-autoroll Roll vulkan-deps from a88fd25a6a0d to 5cc3a63e8fdb (17 revisions) 2025-02-13 dsinclair Add suppressions for compat failures. 2025-02-13 jrprice [spirv] Emit Matrix*SignedComponents operands 2025-02-13 jrprice [tint] Subgroup matrix component types do not have to match Created with: roll-dep third_party/dawn Bug: chromium:345261080 Change-Id: I9ee360934bcbd838d682ffabe5029cc7baecec9b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6333617 Commit-Queue: Yuly Novikov <ynovikov@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Liza Burakova cb81b2b2 2025-02-27T16:52:29 Set mMappedState offset and size to actual mapped offset + size Bug: angleproject:383356846 Change-Id: I68a4b4d3cb4c29071c9fb593b19fb55ded010950 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6308949 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Liza Burakova <liza@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Liza Burakova bc40362b 2025-02-18T13:24:31 Add line loop emulation for draw arrays Bug: angleproject:383356846 Change-Id: I43f4835e17ecb2401418f77555fd70332612e1bf Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6090912 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Liza Burakova <liza@chromium.org> Reviewed-by: Matthew Denton <mpdenton@chromium.org>
Yuly Novikov 91deaea3 2025-02-13T13:57:37 Roll third_party/dawn/ 1eca38fa5..8119dbd27 (1982 commits; 30 trivial rolls) https://dawn.googlesource.com/dawn.git/+log/1eca38fa5236..8119dbd27471 $ git log 1eca38fa5..8119dbd27 --date=short --no-merges --format='%ad %ae %s' 2025-02-12 zhuangxu Set MacOS deployment target to 11.0 when building with CMake 2025-02-12 dsinclair Revert "Remove stale WebGPU Compat CTS expectations" 2025-02-12 rharrison [tint][ir][fuzz] Add missing capability to tint::hlsl::writer::IRFuzzer 2025-02-11 shrekshao [Compat] Remove gles min31 end2end suppressions 2025-02-11 shrekshao [Compat] Fix toggle string for UseBlitForRG11B10UfloatTextureCopy 2025-02-11 rharrison [tint][ir][val] Add operand and result checks for MemberBuiltinCall 2025-02-11 rharrison [tint][ir][val] Check InstructionResult->Instruction is inst 2025-02-11 jrprice [node] Support subgroupMatrixConfigs query in dawn.node 2025-02-11 jrprice [vulkan] Enable subgroup matrix feature 2025-02-11 ynovikov Remove stale WebGPU Compat CTS expectations 2025-02-11 ynovikov Remove stale WebGPU CTS expectations 2025-02-11 dawn-autoroll Roll ANGLE from e746fb068fd3 to 19c5293e1347 (5 revisions) 2025-02-11 jrprice [metal] Enable subgroup matrix feature 2025-02-11 jrprice [dawn] Add SubgroupMatrixConfigs to adapter info 2025-02-11 kylechar Skip setting Vulkan object labels 2025-02-11 dsinclair [spirv-reader][ir] Add derivative operations. 2025-02-11 lehoangquyen D3D11: skip waiting on the fence that is owned by the same queue. 2025-02-11 dawn-autoroll Roll vulkan-deps from cd5e835851d1 to a88fd25a6a0d (8 revisions) 2025-02-11 dsinclair [spirv-reader][ir] Cleanup duplicate argument code. 2025-02-11 jrprice [dawn] Add feature for subgroup matrix extension 2025-02-11 dsinclair [spirv-reader][ir] Add support for `OpAny`. 2025-02-11 dsinclair [spirv-reader][ir] Add support for `OpAll` 2025-02-11 dsinclair [spirv-reader][ir] Add support for `OpBitReverse`. 2025-02-11 cwallez [tint] Make type::BindingArray use ArrayCount 2025-02-11 rharrison [tint][ir][val] Add additional checking to builtin calls 2025-02-11 dsinclair [spirv-reader][ir] Support `OpBitFieldUExtract`. 2025-02-11 lehoangquyen D3D11: return error if D3D feature level < 11.0 2025-02-11 shaoboyan Dawn Native: Setup ClampFragDepth offset in Vulkan Backend 2025-02-10 dawn-autoroll Roll ANGLE from c4caed5f649d to e746fb068fd3 (8 revisions) 2025-02-10 gman Compat: Fixup Device Limits 2025-02-10 dsinclair [spirv-reader][ir] Support `OpBitFieldSExtract`. 2025-02-10 dsinclair [spirv-reader][ir] Support `OpBitFieldInsert`. 2025-02-10 brandon1.jones Add Missing Synchronization For D3D12 Shared Buffers 2025-02-10 ynovikov Skip more textureSample tests on WebGPU CTS compat Android 2025-02-10 cwallez [dawn][frontend] Fix error message when @group > maxBindGroups 2025-02-10 dawn-autoroll Roll SwiftShader from 5017ce3c800e to 720189cae847 (1 revision) 2025-02-10 titouan Include tint fuzzers in high-end fuzzer build. 2025-02-10 dsinclair [spirv-reader][ir] Support `OpBitCount`. 2025-02-10 dawn-autoroll Roll ANGLE from 38aa0780bb36 to c4caed5f649d (28 revisions) 2025-02-10 jrprice [spirv] Require Vulkan Memory Model when fuzzing subgroup matrices 2025-02-10 jwata infra: Add project property to $build/siso 2025-02-10 dawn-autoroll Roll vulkan-deps from b4c8dd090b72 to cd5e835851d1 (1 revision) 2025-02-09 ynovikov Skip textureSample tests on WebGPU CTS compat Android 2025-02-09 dawn-autoroll Roll vulkan-deps from dbe0a14ab512 to b4c8dd090b72 (1 revision) 2025-02-08 ynovikov Remove stale WebGPU Compat CTS expectations 2025-02-08 ynovikov Remove stale WebGPU CTS expectations 2025-02-08 ynovikov Generalize Linux NVIDIA WebGPU CTS expectation 2025-02-07 dawn-autoroll Roll vulkan-deps from c32804ca5a39 to dbe0a14ab512 (9 revisions) 2025-02-07 shrekshao [Compat] fix glsl name collisions between stages for handle 2025-02-07 shrekshao Compat suppress min es31 failure tests (...) 2024-08-15 rharrison [tint][ir][val] Improve checks on Returns 2024-08-15 petermcneeley [tint] Minor follow-up fix for insert before 2024-08-15 dawn-autoroll Roll ANGLE from 2003e06230b1 to 83ca89e58cef (6 revisions) 2024-08-15 dsinclair Allow marking expectations as INVALID. 2024-08-15 bsheedy Suppress additional Linux/NVIDIA failures 2024-08-15 chouinard Generate missing hlsl e2e tests 2024-08-15 petermcneeley [tint] MSL texture array negative integer clamp 2024-08-15 dsinclair Remove the CTS cache code 2024-08-15 amaiorano Generated missing tint e2e tests for ir.dxc.hlsl 2024-08-15 jiawei.shao Tint: Add validations on the type of `clip_distances` 2024-08-15 dawn-autoroll Roll ANGLE from 6fddb18d77a3 to 2003e06230b1 (6 revisions) 2024-08-15 jiawei.shao Tint: Add WGSL extension and built-in variable `clip_distances` 2024-08-15 jiawei.shao Remove `DeviceBase::ForceSetToggleForTesting` 2024-08-15 jiawei.shao Rename `BufferBase::GetUsage` and `BufferBase::GetUsageExternalOnly` 2024-08-15 bsheedy Suppress 16" Macbook failures 2024-08-14 rharrison [tint][ir][val] Check swizzles are well formed 2024-08-14 chouinard [tint] Implement quadSwapX, Y and Diagonal 2024-08-14 amaiorano [hlsl] Emit mip level 0 for storage textures 2024-08-14 amaiorano Regen ir.fxc.hlsl files 2024-08-14 jrprice [benchmark] Add --check-stale option 2024-08-14 dawn-autoroll Roll vulkan-deps from c297ee8a1d20 to 7660e21e64db (3 revisions) 2024-08-14 amaiorano Fix DXC roll 2024-08-14 dawn-autoroll Roll ANGLE from 5967afe70699 to 6fddb18d77a3 (3 revisions) 2024-08-14 dneto [tint] validate clamp const low <= const high when first arg is runtime-eval 2024-08-14 chouinard [tint] Implement quadBroadcast 2024-08-14 dawn-autoroll Roll ANGLE from fdd26da99a12 to 5967afe70699 (6 revisions) 2024-08-14 jrprice [benchmark][msl] Flatten bindings 2024-08-14 jrprice [benchmark] Split generated shaders into multiple lines 2024-08-14 jiawei.shao Don't check adapter nullability in the constructor of DeviceBase 2024-08-14 jrprice [benchmark] Generate map directly 2024-08-14 jrprice [benchmark] Convert SPIR-V when generating header 2024-08-14 jrprice [benchmark] Check in the generated header 2024-08-14 jrprice [benchmark] Remove spv_reader and wgsl_writer deps 2024-08-13 enga Add DeviceGetAdapter and AdapterGetInstance to client_side_commands 2024-08-13 jrprice [benchmark] Don't convert SPIR-V to WGSL at init 2024-08-13 rharrison [tint][ir][val] Check disards in validator 2024-08-13 chouinard [tint] Implement subgroupShuffleXor, Up and Down 2024-08-13 senorblanco Fix texture-only arg in combine samplers transform. 2024-08-13 jrprice [spirv] Remove ast_generate_bindings 2024-08-13 dawn-autoroll Roll vulkan-deps from 77d583f37170 to c297ee8a1d20 (3 revisions) 2024-08-13 jrprice [tint] Remove the quantizeToF16 AST polyfill 2024-08-13 jrprice [spirv] Remove AST backend 2024-08-13 jrprice [loopy] Switch to IR version of SPIR-V backend 2024-08-13 shrekshao [Compat] Use @size attribute for glsl pad struct 2024-08-13 jrprice Reland "[tint][benchmark] Generate depfile for inputs" 2024-08-13 jrprice [spirv] Move E2E expectations to default paths 2024-08-13 jrprice [spirv] Remove AST E2E expectations 2024-08-13 jrprice [tint] Only allow --use-ir with WIP IR backends 2024-08-13 dawn-autoroll Roll ANGLE from f8fc8ac36280 to fdd26da99a12 (4 revisions) 2024-08-13 dawn-autoroll Manual roll vulkan-deps from a5d4d42457c3 to 77d583f37170 (8 revisions) Created with: roll-dep third_party/dawn Bug: angleproject:396213611 Change-Id: I124bbd59dccd14d8609c37ef62ccdd4455897b2c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6270256 Auto-Submit: Yuly Novikov <ynovikov@chromium.org> Reviewed-by: Amirali Abdolrashidi <abdolrashidi@google.com> Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Roman Lavrov cfb430c8 2025-02-10T13:19:05 Remove angle::ErrorStream helper Most uses of the helper either use just the code or a fixed string, which compiles to a few instructions. Using this helper adds 200+ bytes of assembly to each use, due to the unneeded instantiation of ostringstream which allocates a buffer etc. The combined effect of this CL on an Android perf build is ~12KB (0.2%) reduction in size. The cases where the message is actually formatted are converted to an explicit use of ostringstream. Removing the helper so that the new code is explicit about the intent to use ostringstream, or an alternative way to format the message. Discovered accidentally while looking into size reduction due to __builtin_unreachable() Semi-automated code change, risk of copy-paste mistakes should be minimal. Bug: angleproject:394129077 Change-Id: I47c2642d750d31416b08a1cfa435d5463c294e35 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6250078 Commit-Queue: Roman Lavrov <romanl@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com>
Geoff Lang e746fb06 2025-01-23T13:23:30 WebGPU: Implement blending Constant alpha is not handled yet. It needs to be emualted or added to WebGPU. Bug: angleproject:370690274 Change-Id: I5f8402f74ab08345b2f02c18e2d43fa39b2479a7 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6194554 Reviewed-by: Liza Burakova <liza@chromium.org> Reviewed-by: Matthew Denton <mpdenton@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Geoff Lang 9f8d7cc2 2025-01-23T13:27:19 WebGPU: Stream incompatible vertex and index data. Support reading back index and vertex buffers to stream incompatible source data. For now this includes: * Non-multiple-of-4 stride vertex data * Stride not a multiple of the type size * Unsigned byte indices Fix fallback formats so that all GLES formats have a fallback. Fix CopyToFloatVertexData writing the alpha channel as Float32One with a static_cast which converted Float32One (an integer) to a float instead of bit-casting. Bug: angleproject:368602384 Change-Id: I7eb1ba7ad1ec4292060c18de22f5948136cbb0a3 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6194556 Reviewed-by: Liza Burakova <liza@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Liza Burakova 40523499 2025-01-29T12:13:45 WebGPU: Emulate line loops for drawElements Bug: angleproject:383356846 Change-Id: I82a6dfad4a1c5d434f029701611e4b61344655f8 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6086120 Commit-Queue: Liza Burakova <liza@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Geoff Lang 885a8060 2025-01-24T12:27:10 WebGPU: Implement depth/stencil test. Force the compare function to Always when depth or stencil tests are disabled. Bug: angleproject:392604945 Change-Id: I67265b2e5eabe8e9fc3d1222140ee1b6a7c5cefa Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6198040 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Liza Burakova <liza@chromium.org>
Geoff Lang bec97bbb 2025-01-23T13:29:04 WebGPU: Flip Y for ReadPixels ReadPixels results are upside down. Flip the results in the PackPixels functions. TODO: Re-evaluate if this needs to be default-FBO only once more tests are running. Bug: angleproject:42267090 Change-Id: Ia5e5ee218de2e754f5de02a826f664d2f71efb76 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6194557 Reviewed-by: Liza Burakova <liza@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Panfeng Hou a504b6a2 2024-11-25T15:59:05 Support GL_OES_required_internalformat Enable GL_OES_required_internalformat GLES extension. Bug: angleproject:364069034 Change-Id: Ia57548469abff189472aa20b13ca99179c45f2c0 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6038448 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Panfeng Hou <panfeng.hou@arm.com>
Geoff Lang a41b798e 2024-11-21T11:07:34 WebGPU: Ensure mDefaultBindGroup is created mDefaultBindGroup would not be created if the program has no uniforms because they are not dirty. Mark all stages as dirty after linking. Bug: angleproject:376553328 Change-Id: I1663791fa1642be052948c5acb8e403fa8b844f9 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6039006 Reviewed-by: Matthew Denton <mpdenton@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Matthew Denton 4a835cf2 2024-11-01T13:31:00 WebGPU: send uniforms to GPU for use in shader Basic uniforms should now be accessible in the shader during a draw call, rather than just via glGetUniform*(). This is unoptimized and creates a new GPU-side copy of all the uniforms, every time any uniform changes. This sets up the bind group layout for a pipeline and sets the bind groups in the renderer pass. Right now these bind groups only contain the default uniform blocks, but in the future will need to contain textures, samplers, and non-default uniform blocks (UBOs). Bug: angleproject:376553328 Change-Id: I50891b81ab2ee374d674213257f76319c0222120 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5980972 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Liza Burakova <liza@chromium.org> Commit-Queue: Matthew Denton <mpdenton@chromium.org>
Kimmo Kinnunen 4397ff2f 2024-10-25T16:55:30 Metal: SeparateCompoundStructDeclarations fails validation Consider GLSL: struct S { int i; } s; s=s; SeparateCompoundStructDeclarations would rewrite this to: struct S { int i; }; S s'; s=s; The interm rewrite would rewrite the specification and declaration of s, but not the use sites. The use sites would use the old type, and thus something that was not in the tree anymore. This would fail the validation. This kind of bug was previously fixed for SeparateDeclarations in commit 18fa02bebf901dd8501de3176f6052ae4ce984be. Fix by adding the logic to SeparateDeclarations, as it is already doing almost the exact task, separating `struct S { ..} a, b`. The separation is tested in GLSLTests.StructInShader and various other draw tests. These pass with MSL, but these would also fail validation if that was enabled. Bug: angleproject:375523825 Change-Id: I1697103d0ba47616dbd3159f36f9e71cb2831c4b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5964899 Auto-Submit: Kimmo Kinnunen <kkinnunen@apple.com> Commit-Queue: Kimmo Kinnunen <kkinnunen@apple.com> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Geoff Lang 37dd8e92 2024-09-20T17:49:11 WebGPU: Stream client arrays Add support for vertex attributes and index data without buffer backings. Stream the data to buffers at draw time. Bug: angleproject:368602384 Change-Id: I697b7882cdebf0dfab08fcffabd2d36048920547 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5878137 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Geoff Lang c94c37c1 2024-09-23T17:22:27 WebGPU: Skip ReadPixels if texture creation failed If texture creation failed due to an unsupported format, ReadPixels would crash calling a null conversion function. Mark this case as UNIMPLEMENTED for now. Bug: angleproject:42266974 Change-Id: Ifa34d9db3d0d14e8e382c2323b4e70d2b1a7d2a9 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5889090 Reviewed-by: Liza Burakova <liza@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Shahbaz Youssefi b16d105f 2024-10-03T10:25:32 Remove Desktop GL front-end support For Desktop GL applications, please use Zink! Bug: angleproject:370937467 Change-Id: Ie734634bb62a2e98c80e1b32d8b3d34624da3c04 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5905428 Reviewed-by: Geoff Lang <geofflang@chromium.org>
Corentin Wallez be8cc064 2024-10-02T15:12:42 DisplayWgpu: Remove wgpu::FeatureName::SurfaceCapabilities This feature used to allow querying the wgpu::TextureUsage allowed with a wgpu::Surface. This is no longer necessary to have as an extension since wgpu::Surface supports this capability by default (after it was made a replacement of wgpu::SwapChain). Remove the now useless mention of this feature that was blocking the removal of the feature's code from Dawn. Bug: b/42241264 Change-Id: Ia097f2f6077fa655a2b4b495cdcf3f1fa5f23d55 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5904059 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Geoff Lang 6cd8a2db 2024-09-20T14:01:17 WebGPU: Use SurfaceTexture instead of SwapChain. The SwapChain api is deprecated. Bug: angleproject:342213844 Change-Id: I664d09eb0a0e8bca2ad73d9362f1f754f4dfbc7b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5873858 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Geoff Lang 0b610712 2024-09-20T12:00:17 WebGPU: Sync index buffers, add indexed draw calls Bug: angleproject:368600230 Change-Id: Ibf1c4921635b525b7650e70ce7dc939e2bad2ebb Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5828229 Reviewed-by: Liza Burakova <liza@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Geoff Lang b563ede4 2024-09-20T20:30:21 WebGPU: initDefaultUniformBlocks outside of an ASSERT initDefaultUniformBlocks was not being called in release builds and crashing when attempting to read the uniform layout info. Bug: angleproject:42267100 Change-Id: I9e13ffee1260e4f30aed24c7bfa9e767639a5c2b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5878925 Reviewed-by: Matthew Denton <mpdenton@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Liza Burakova bb14aa4d 2024-09-19T11:17:05 WebGPU: set vertex buffers. This change actually sets the vertex attributes that are added to the render pipeline description owned by the context, as well as sets the vertex buffer in the pipeline. Bug: angleproject:359823692 Change-Id: I5e94b357a4e6eadc1bbba54965cef94f90113b4e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5789155 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Liza Burakova <liza@chromium.org>
Matthew Denton 7e462c22 2024-09-17T15:32:41 WGPU: Implement SetUniform() enough so GetUniform() works Lays out a shadow buffer for basic uniforms per-shadertype in std140, which is close to matching WGPU's layout. This does not actually pass the buffer to WGPU as a uniform buffer. GetUniform() just reads from the shadow buffer. This is copied from the VK backend and so some code is deduplicated. Bug: angleproject:42267100 Change-Id: I727dc9e09a7ccabbb617f148dd68590469883b07 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5867444 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Matthew Denton <mpdenton@chromium.org> Reviewed-by: Liza Burakova <liza@chromium.org>
Liza Burakova ca2e588b 2024-09-12T14:20:33 WebGPU: Add support for depth/stencil clears This CL also adds helper methods to create webgpu depth/stencil attachments for a render pass descriptor, as well as depth/stencil attachment images. Bug: angleproject:42267012 Change-Id: Iebef99ba34db2e50f56449d0737b3dbb03b90f2e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5750001 Commit-Queue: Liza Burakova <liza@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Matthew Denton <mpdenton@chromium.org>
Hailin Zhang 8c12874c 2024-09-12T11:26:29 vulkan: add double buffer swapchain for fifo mode. Double buffer swapchain usually drop the performance. But at B* the default fps cap for silver device still at 30fps. This change is for reduce latency. Bug: b/311022968 Change-Id: Ida4044f439bbe3f235d53f5d1d2f945533cbb094 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5858255 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
Matthew Denton c2a9300c 2024-09-10T19:33:33 WGSL: Rewrite input/output variables GLSL builtin variables and in/out variables correspond to WGSL's main function params and return value, so rewrite them accordingly. This is done by generating structs to use as main function params and return values, generating similar global structs, and copying the former into the latter so the rest of the program can just use the variables stored in the global structs. Bug: angleproject:42267100 Change-Id: Ic3e1196f6fb95b963ce03845096a59ea7599d608 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5835347 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Matthew Denton <mpdenton@chromium.org>
Liza Burakova 84492ff3 2024-09-10T13:11:07 Sync vertex attributs in VertexArrayWgpu. This change only sets vertex attributes within VertexArrayWgpu and sets them in the render pipeline description owned by the context. It does not yet set attributes in the output pipeline created in CreatePipeline, as vertex buffers are also not set yet. Bug: angleproject:359823692 Change-Id: I1c3848e15d790026d53d4ab5614b1125f773e06a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5781788 Commit-Queue: Liza Burakova <liza@chromium.org> Reviewed-by: Matthew Denton <mpdenton@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Geoff Lang 8522e835 2024-08-26T20:46:45 WebGPU: Avoid poping error scopes too many times The ErrorScope RAII wrapper would pop the webgpu error scope multiple times if the explicit PopScope funciton was called before the destructor. Bug: angleproject:362191737 Change-Id: I8caa7ab39addf03bc09a7cce517cde800c91653c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5815568 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Matthew Denton <mpdenton@chromium.org>
Geoff Lang e10e31ed 2024-08-26T12:56:42 WebGPU: Add error handling macros for debugging. Add a ANGLE_WGPU_SCOPED_DEBUG_TRY to create an error scope, execute some commands and pop the scope in builds with assertions enabled. A follow-up with full error handling at frame boundaries is still needed. Bug: angleproject:362191737 Change-Id: I4af9e1587f6d70bf14a3f6435b487e26424624ef Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5813006 Reviewed-by: Matthew Denton <mpdenton@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Geoff Lang b36d94dc 2024-08-02T16:23:03 WebGPU: Implement viewport and scissor Tested using samples. dEQP tests covering viewport and scissor require more shader translation to be completed. Bug: angleproject:0 Change-Id: Ia76f2edeea5a07af1881704a21fafb64ab7df43a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5756127 Reviewed-by: Liza Burakova <liza@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Liza Burakova 27c0f10a 2024-08-06T11:12:32 WebGPU: Generate texture formats when initializing surfaces. Bug: angleproject:344814096 Change-Id: I873c6308e9c203fd759ccbf5a378056f2aca849c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5763218 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Liza Burakova <liza@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Liza Burakova 057bc0f0 2024-08-07T11:38:54 WebGPU: Set multiple parameters in RenderPipelineDesc. This change adds multiple setters to RenderPipelineDesc to set various parameters within the DepthStencilState. Bug: angleproject:42267012 Change-Id: I71eed7195477572295de6575bfa18d2c58ca93de Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5765553 Reviewed-by: Matthew Denton <mpdenton@chromium.org> Commit-Queue: Liza Burakova <liza@chromium.org>
Liza Burakova 3e4fa128 2024-08-05T16:20:30 Store ImageHelper's queue by mip levels. This change converts ImageHelper's mSubresourceQueue to store a vector of updates for each mip level. This allows updates to be flushed per mip level. This also adds a call in the RenderTargetWgpu to flush updates such that now when a framebuffer is flushing updates to color attachments the associated render target ensures that only updates associated with its mip level are flushed. Bug: angleproject:42267012 Change-Id: I1abdbc842cf18b1bd897037bf11aeea9c6d09e14 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5759469 Reviewed-by: Matthew Denton <mpdenton@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Liza Burakova <liza@chromium.org>
Geoff Lang c5d4c16f 2024-08-02T11:27:56 WebGPU: Initialize all GLES 2 and 3 caps Instead of using the min caps, intialize them with limits from the WebGPU limits struct or values from the spec. Bug: angleproject:357017322 Change-Id: I15597b192d915dad7c3f6bacab048cf09999da6d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5759280 Reviewed-by: Liza Burakova <liza@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Geoff Lang 31c0f439 2024-08-02T09:18:33 WebGPU: Centralize caps generation All GL and EGL caps can be generated at display creation time for WebGPU. Move all existing logic into a centralized GenerateCaps function. Bug: angleproject:357017322 Change-Id: I7398d4ee539192d64971023d9a598ac1f11592ad Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5759279 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Liza Burakova <liza@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Geoff Lang 59f6d962 2024-07-30T21:36:00 WebGPU: Run dEQP GLES2 tests. Add the flags and platform support needed to initialze the WebGPU backend. Set up initial test expectations with broad suppressions. Current pass rate: 14.27% Bug: angleproject:356399840 Change-Id: I1339cd978ca75b59a2e99ee81d93981dc6066f36 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5751601 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Geoff Lang 279c69e5 2024-07-30T21:30:54 WebGPU: Fix intended/actual format mismatch for textures Update WebGPU texture allocation size to use the actual format instead of intended. Early-out with an UNIMPLEMENTED if the format is not supported yet. Bug: angleproject:356399840 Bug: angleproject:344814096 Change-Id: Idef9ad40c6b1d490964fc398fb077b117612a44b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5748448 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Geoff Lang cab7d1b6 2024-07-30T21:19:15 WebGPU: Obey buffer alignment rules WebGPU buffers require a size aligned to 4 bytes and map buffer offsets aligned to 8 bytes. Hide this requirement in The BufferHelper class by doing the apropriate offsets during buffer creation and map calls. This allows many dEQP tests to run without crashing due to WebGPU buffer creation errors. Bug: angleproject:356399840 Bug: angleproject:42267091 Change-Id: Id71c3b5db31aa712d5a88631efa4897d6205a41d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5748443 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Geoff Lang 641bc04a 2024-07-30T21:25:44 WebGPU: Use the correct source format for ReadPixels ReadPixels was using the format of the destination buffer which works correctly for RGBA8 -> RGBA/UNSIGNED_BYTE but runs the wrong conversion functions for other formats. Bug: angleproject:356399840 Bug: angleproject:42267090 Change-Id: I7c46add3f643017f454136135afef697847a2383 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5748446 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Geoff Lang 9da7fb15 2024-07-30T21:21:45 WebGPU: Don't log all renderpass closure reasons This logging line spams the console excessively. For now, just make sure there is a message associated with each renderpass closure reason. Bug: angleproject:356399840 Change-Id: I2313d439837ffb11f11cd56194511e80fb312eba Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5748444 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Geoff Lang 1953c606 2024-07-30T21:28:13 WebGPU: Fix ReadPixels from window surfaces. The intended/actual formats were not initialized in this code path and the created swap chain texture did not have the usage flags needed for copying to a buffer for ReadPixels. Bug: angleproject:356399840 Bug: angleproject:42267090 Change-Id: I8e4279eedb2b23f0d2ed690ccee086ae115969c3 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5748447 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Geoff Lang 0898dab0 2024-07-30T21:34:00 WebGPU: Skip primitive topology conversion for DrawArrays For non-indexed draw calls, no index format is needed for the stripIndexFormat. Bug: angleproject:356399840 Change-Id: Ie2c9805a2c257d94ea5f1bca026287873e4d6781 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5748449 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Geoff Lang 8446bbd6 2024-07-30T21:22:50 WebGPU: Remove ASSERT in depth/stencil clears Instead of asserting that we are not clearing depth or stencil, just log an UNIMPLEMENTED and skip the call. This allows many dEQP tests to run without crashing on the ASSERT. Bug: angleproject:356399840 Change-Id: Icfe7a77d7128e679501da42023601217c7b0e6c8 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5748445 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Liza Burakova 4f498eaa 2024-07-24T14:31:23 WebGPU: Add more format support This CL adds a new FormatTable class that initializes webgpu texture and vertex formats. It also adds this class to the display so it can be used in the ImageHelper. This CL changes the previously hardcoded RGBA8 texture format that was initially used when creating textures to use the format passed into the methods. Bug: angleproject:344814096 Change-Id: I768b85335329116496dbf721aac54d1137aaae9f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5660397 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Liza Burakova <liza@chromium.org>