src/libANGLE/renderer/d3d/d3d11/texture_format_map.json

Branch


Log

Author Commit Date CI Message
Amirali Abdolrashidi ad7ee7fa 2025-09-08T11:53:57 Fix RGB565/BGR565 loading functions The BGR565-related loading functions seem to have been defined based on D3D11, especially since D3D11 only has format support for B5G6R5. However, if other backends, such as Vulkan, try to use BGR565, the loading functions do not work as intended. This change aims to correct the loading functions in order to have a single loading methodology for all backends, and to prepare for the future changes that allow the proper usage of B5G6R5 for Vulkan. * Updated the component order in the loading functions related to RGB565 and BGR565. * Updated D3D function map and data related to BGR565 for consistency. * Reverted the PackPixels() exception for RGB565 in Renderer11. * Fixed typo in D3D format data. Bug: b/441803462 Bug: b/409867243 Change-Id: I4d3e497a9435bd65bdf64b527b094267a0353cb8 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6916353 Commit-Queue: Amirali Abdolrashidi <abdolrashidi@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Charlie Lao <cclao@google.com>
Cody Northrop db48967f 2025-03-05T09:07:10 Reland "Add GL_BGRA_EXT as a sized renderable format" This reverts commit 4bfb9da6f98b3e28905cc759a77bff750dfe3ff7. Reason for revert: More mapping fixes for GL backend Original change's description: > Revert "Reland "Add GL_BGRA_EXT as a sized renderable format"" > > This reverts commit 8f2fbbd1a0d16471596afad57c88f950a1ee3032. > > Reason for revert: http://anglebug.com/399913714 > > Original change's description: > > Reland "Add GL_BGRA_EXT as a sized renderable format" > > > > This reverts commit 22dfe435daa7c680c07bb8d4f1d98ab765e60ad0. > > > > Reason for revert: Fixed mapping back to BGRA_EXT for GL backend > > > > Original change's description: > > > Revert "Add GL_BGRA_EXT as a sized renderable format" > > > > > > This reverts commit 80093a7d8f850c3ab551ddb4972c2f1f27511433. > > > > > > Reason for revert: suspect for blocking rolling ANGLE into Chroimum > > > https://chromium-review.googlesource.com/c/chromium/src/+/6283973 > > > https://ci.chromium.org/ui/p/chromium/builders/try/chromeos-amd64-generic-rel-gtest/372754/overview > > > > > > Original change's description: > > > > Add GL_BGRA_EXT as a sized renderable format > > > > > > > > dEQP tests were updated to cover GL_BGRA_EXT as a sized renderable > > > > format. It was apparently always supposed to be, based on the > > > > wording of the spec. > > > > > > > > This CL adds that support and updates expectations, along with a few > > > > extra tests. > > > > > > > > Includes contributions from Robic.Sun@arm.com. > > > > > > > > Test: angle_end2end_tests, angle_deqp_*_tests > > > > Bug: b/42267264 > > > > Bug: angleproject:394384906 > > > > Change-Id: Ia10bcd61f66c5d99a3d27a2cfd6008c991ddcaa7 > > > > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6235444 > > > > Reviewed-by: Geoff Lang <geofflang@chromium.org> > > > > Commit-Queue: Cody Northrop <cnorthrop@google.com> > > > > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> > > > > > > Bug: b/42267264 > > > Bug: angleproject:394384906 > > > Change-Id: I64572361cfed33b4ea17eabf278f580471d045c2 > > > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6285628 > > > Auto-Submit: Yuly Novikov <ynovikov@chromium.org> > > > Commit-Queue: Yuly Novikov <ynovikov@chromium.org> > > > Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> > > > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> > > > > Bug: b/42267264 > > Bug: angleproject:394384906 > > Change-Id: I1bd9df904d93fd54286cbfce53fe89db89e842b9 > > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6310699 > > Commit-Queue: Cody Northrop <cnorthrop@google.com> > > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> > > Reviewed-by: Geoff Lang <geofflang@chromium.org> > > Bug: b/42267264 > Bug: angleproject:394384906 > Bug: angleproject:399913714 > Change-Id: I9f79f39a6d9cba3b23c261005bc3e012d70cd1cf > No-Presubmit: true > No-Tree-Checks: true > No-Try: true > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6312977 > Auto-Submit: Cody Northrop <cnorthrop@google.com> > Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com> > Commit-Queue: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com> Bug: b/42267264 Bug: angleproject:394384906 Bug: angleproject:399913714 Change-Id: Ifc98fcbb0883dc4a55ad358825e9c1935fa26eaa Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6330036 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Cody Northrop <cnorthrop@google.com>
Cody Northrop 4bfb9da6 2025-02-28T12:49:28 Revert "Reland "Add GL_BGRA_EXT as a sized renderable format"" This reverts commit 8f2fbbd1a0d16471596afad57c88f950a1ee3032. Reason for revert: http://anglebug.com/399913714 Original change's description: > Reland "Add GL_BGRA_EXT as a sized renderable format" > > This reverts commit 22dfe435daa7c680c07bb8d4f1d98ab765e60ad0. > > Reason for revert: Fixed mapping back to BGRA_EXT for GL backend > > Original change's description: > > Revert "Add GL_BGRA_EXT as a sized renderable format" > > > > This reverts commit 80093a7d8f850c3ab551ddb4972c2f1f27511433. > > > > Reason for revert: suspect for blocking rolling ANGLE into Chroimum > > https://chromium-review.googlesource.com/c/chromium/src/+/6283973 > > https://ci.chromium.org/ui/p/chromium/builders/try/chromeos-amd64-generic-rel-gtest/372754/overview > > > > Original change's description: > > > Add GL_BGRA_EXT as a sized renderable format > > > > > > dEQP tests were updated to cover GL_BGRA_EXT as a sized renderable > > > format. It was apparently always supposed to be, based on the > > > wording of the spec. > > > > > > This CL adds that support and updates expectations, along with a few > > > extra tests. > > > > > > Includes contributions from Robic.Sun@arm.com. > > > > > > Test: angle_end2end_tests, angle_deqp_*_tests > > > Bug: b/42267264 > > > Bug: angleproject:394384906 > > > Change-Id: Ia10bcd61f66c5d99a3d27a2cfd6008c991ddcaa7 > > > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6235444 > > > Reviewed-by: Geoff Lang <geofflang@chromium.org> > > > Commit-Queue: Cody Northrop <cnorthrop@google.com> > > > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> > > > > Bug: b/42267264 > > Bug: angleproject:394384906 > > Change-Id: I64572361cfed33b4ea17eabf278f580471d045c2 > > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6285628 > > Auto-Submit: Yuly Novikov <ynovikov@chromium.org> > > Commit-Queue: Yuly Novikov <ynovikov@chromium.org> > > Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> > > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> > > Bug: b/42267264 > Bug: angleproject:394384906 > Change-Id: I1bd9df904d93fd54286cbfce53fe89db89e842b9 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6310699 > Commit-Queue: Cody Northrop <cnorthrop@google.com> > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> > Reviewed-by: Geoff Lang <geofflang@chromium.org> Bug: b/42267264 Bug: angleproject:394384906 Bug: angleproject:399913714 Change-Id: I9f79f39a6d9cba3b23c261005bc3e012d70cd1cf No-Presubmit: true No-Tree-Checks: true No-Try: true Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6312977 Auto-Submit: Cody Northrop <cnorthrop@google.com> Bot-Commit: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com> Commit-Queue: Rubber Stamper <rubber-stamper@appspot.gserviceaccount.com>
Cody Northrop 8f2fbbd1 2025-02-27T13:33:06 Reland "Add GL_BGRA_EXT as a sized renderable format" This reverts commit 22dfe435daa7c680c07bb8d4f1d98ab765e60ad0. Reason for revert: Fixed mapping back to BGRA_EXT for GL backend Original change's description: > Revert "Add GL_BGRA_EXT as a sized renderable format" > > This reverts commit 80093a7d8f850c3ab551ddb4972c2f1f27511433. > > Reason for revert: suspect for blocking rolling ANGLE into Chroimum > https://chromium-review.googlesource.com/c/chromium/src/+/6283973 > https://ci.chromium.org/ui/p/chromium/builders/try/chromeos-amd64-generic-rel-gtest/372754/overview > > Original change's description: > > Add GL_BGRA_EXT as a sized renderable format > > > > dEQP tests were updated to cover GL_BGRA_EXT as a sized renderable > > format. It was apparently always supposed to be, based on the > > wording of the spec. > > > > This CL adds that support and updates expectations, along with a few > > extra tests. > > > > Includes contributions from Robic.Sun@arm.com. > > > > Test: angle_end2end_tests, angle_deqp_*_tests > > Bug: b/42267264 > > Bug: angleproject:394384906 > > Change-Id: Ia10bcd61f66c5d99a3d27a2cfd6008c991ddcaa7 > > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6235444 > > Reviewed-by: Geoff Lang <geofflang@chromium.org> > > Commit-Queue: Cody Northrop <cnorthrop@google.com> > > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> > > Bug: b/42267264 > Bug: angleproject:394384906 > Change-Id: I64572361cfed33b4ea17eabf278f580471d045c2 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6285628 > Auto-Submit: Yuly Novikov <ynovikov@chromium.org> > Commit-Queue: Yuly Novikov <ynovikov@chromium.org> > Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Bug: b/42267264 Bug: angleproject:394384906 Change-Id: I1bd9df904d93fd54286cbfce53fe89db89e842b9 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6310699 Commit-Queue: Cody Northrop <cnorthrop@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Yuly Novikov 22dfe435 2025-02-20T06:46:07 Revert "Add GL_BGRA_EXT as a sized renderable format" This reverts commit 80093a7d8f850c3ab551ddb4972c2f1f27511433. Reason for revert: suspect for blocking rolling ANGLE into Chroimum https://chromium-review.googlesource.com/c/chromium/src/+/6283973 https://ci.chromium.org/ui/p/chromium/builders/try/chromeos-amd64-generic-rel-gtest/372754/overview Original change's description: > Add GL_BGRA_EXT as a sized renderable format > > dEQP tests were updated to cover GL_BGRA_EXT as a sized renderable > format. It was apparently always supposed to be, based on the > wording of the spec. > > This CL adds that support and updates expectations, along with a few > extra tests. > > Includes contributions from Robic.Sun@arm.com. > > Test: angle_end2end_tests, angle_deqp_*_tests > Bug: b/42267264 > Bug: angleproject:394384906 > Change-Id: Ia10bcd61f66c5d99a3d27a2cfd6008c991ddcaa7 > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6235444 > Reviewed-by: Geoff Lang <geofflang@chromium.org> > Commit-Queue: Cody Northrop <cnorthrop@google.com> > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Bug: b/42267264 Bug: angleproject:394384906 Change-Id: I64572361cfed33b4ea17eabf278f580471d045c2 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6285628 Auto-Submit: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Yuly Novikov <ynovikov@chromium.org> Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Cody Northrop 80093a7d 2025-02-03T08:50:21 Add GL_BGRA_EXT as a sized renderable format dEQP tests were updated to cover GL_BGRA_EXT as a sized renderable format. It was apparently always supposed to be, based on the wording of the spec. This CL adds that support and updates expectations, along with a few extra tests. Includes contributions from Robic.Sun@arm.com. Test: angle_end2end_tests, angle_deqp_*_tests Bug: b/42267264 Bug: angleproject:394384906 Change-Id: Ia10bcd61f66c5d99a3d27a2cfd6008c991ddcaa7 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6235444 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Cody Northrop <cnorthrop@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Panfeng Hou a504b6a2 2024-11-25T15:59:05 Support GL_OES_required_internalformat Enable GL_OES_required_internalformat GLES extension. Bug: angleproject:364069034 Change-Id: Ia57548469abff189472aa20b13ca99179c45f2c0 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6038448 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Panfeng Hou <panfeng.hou@arm.com>
Constantine Shablya ff7aa214 2022-09-29T19:56:28 GL_PALETTE* sampling Implement GL_PALETTE* formats by decoding them into a R8G8B8A8_UNORM image at load time. Test: angle_end2end_tests --gtest_filter="PalettedTextureTest.*" Bug: angleproject:7599 Bug: angleproject:7688 Bug: angleproject:7710 Change-Id: I94d51e2c480fcdd39f1a0ad241b311d3b4de1579 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3863251 Reviewed-by: Cody Northrop <cnorthrop@google.com> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Constantine Shablya <constantine.shablya@collabora.com>
Mohan Maiya 97987658 2021-06-06T11:36:49 D3D: Update format table with new YUV formats They are currently mapped to angle::FormatID::NONE Bug: angleproject:5773 Change-Id: I0cba77158ef06bf39fbb30702e0fa91a37f660a9 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2947764 Commit-Queue: Mohan Maiya <m.maiya@samsung.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Alexey Knyazev 835bcb1e 2021-05-08T13:24:58 Vulkan: Support GL_EXT_texture_sRGB_RG8 For completeness, added mappings of R8_SRGB and R8G8_SRGB to OpenGL and Metal. Bug: angleproject:4932 Change-Id: Ic8e44e3a94c114e985f6965fcd43fbcb8071432d Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2880661 Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com> Reviewed-by: Jamie Madill <jmadill@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Brandon Schade a156df23 2020-03-20T08:12:34 Vulkan: add support for EXT_texture_sRGB_R8 Added support for EXT_texture_sRGB_R8. The GL_SR8_EXT format will be available if the VK ICD supports VK_FORMAT_R8_SRGB. This does not add support for emulation of this format. Bug: angleproject:4503 Bug: angleproject:3609 Test: dEQP-GLES3.functional.texture.*.srgb_r8_* Change-Id: Ifaec92ac1a8561881f54ddb7fdf0975112711736 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2135853 Commit-Queue: Brandon Schade <b.schade@samsung.com> Commit-Queue: Mohan Maiya <m.maiya@samsung.com> Reviewed-by: Tim Van Patten <timvp@google.com>
Le Quyen 6e653981 2019-10-09T15:19:02 Added PVRTC compression extension needed for Metal on iOS. Bug: angleproject:2634 Change-Id: I413f754fe5551b1e248bc2b824b327b92d8c70f9 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1849076 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Geoff Lang 2fa9d734 2019-10-07T16:35:38 Partially Revert "Convert DXT1 RGB data to DXT3 RGBA when uploading to the GPU." This reverts commit e6582161b04beaa368f3081897912ede89d7800d. Remove the DXT1->DXT3 transcoding but leave in the MacOS workarounds for fixing the alpha channel of DXT1 textures. BUG=angleproject:3729 Change-Id: Ib276c1e4a58155866da8c661cba2063a4e4304fe Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1846015 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Geoff Lang e6582161 2019-09-16T12:39:18 Convert DXT1 RGB data to DXT3 RGBA when uploading to the GPU. DXT1 has a specific 'BLACK' code that results in transparent black pixels when sampled. D3D does not have specific RGB-only DXT1 formats like OpenGL does so when this code is encountered, we sample 0 alpha for these pixels when GL would expect 1 because the alpha channel should not exist. Work around this by converting to DXT3 RGBA, adding an extra block of 1.0 alpha pixels for each color block. Mac Intel OpenGL requires additional workarounds to always sample 1.0 alpha. Set the texture swizzle parameters to force it. BUG=angleproject:3729 Change-Id: Ia3647085acd97bb01af4e95ef3f6f21dcfb6a554 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1804880 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Ian Elliott <ianelliott@google.com>
Geoff Lang d9c17107 2019-07-10T14:56:26 Add support for GL_OES_texture_compression_astc This extension adds 3D compressed texture formats, something ANGLE has not seen before. This requires tracking a compressed block depth for validation and image size computations. Update the ldr and hdr extension checks to be in line with the spec. HDR requires LDR and is not detectable by texture formats alone. Expose all of the ASTC extensions on the GL backend. BUG=angleproject:3675 Change-Id: Id04c7c8ef8541e9556579536cdba899b64303caf Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1695923 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Geoff Lang 44dcb911 2018-02-02T12:51:41 Decode R11 and RG11 EAC formats into 16-bit textures. 8-bit textures are not precise enough but no tests were failing because dEQP was using 4-bit backbuffers. Preserve the old decode-to-8-bits paths because they are still used by Chrome. BUG=angleproject:2336 Change-Id: Ieb651325e2a05c85bcc97f8e6d868afaf37aff0d Reviewed-on: https://chromium-review.googlesource.com/899701 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Sami Väisänen 935cb7c5 2017-11-08T15:53:41 Support B8G8R8A8_UNORM_SRGB as D3D11 texture format Support B8G8R8A8_UNORM_SRGB as D3D11 texture format. BUG=angleproject:2172 Change-Id: I2f15a55123601735d7fc6caa40bb056243a91b44 Reviewed-on: https://chromium-review.googlesource.com/758600 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Minmin Gong 390208b5 2017-02-28T18:03:06 Implements ETC lossy decode for ETC2 formats. This is the 2nd payload of GL_ANGLE_lossy_etc_decode feature. In this change, RGB8, SRGB8, RGB8A1, and SRGB8A1 formats in ETC2 family can be converted to BC1. BUG=angleproject:1285 Change-Id: I96fe2f07c62716a31d37f20a202b6cabbb4ebbd2 Reviewed-on: https://chromium-review.googlesource.com/447846 Commit-Queue: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>
Kai Ninomiya 02f075c8 2016-12-22T14:55:46 Support EXT_texture_compression_s3tc_srgb on DX11 Also passes WEBGL_compressed_texture_s3tc_srgb conformance on WebGL 1/2 on DX11 BUG=angleproject:1553 BUG=chromium:630498 Change-Id: If1d17b54b1e8b998410079fd217626410015d7f1 Reviewed-on: https://chromium-review.googlesource.com/422585 Commit-Queue: Kai Ninomiya <kainino@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org>
Jamie Madill c99518fc 2016-08-09T11:10:38 Move default ANGLE format map to shared location. This default format mapping serves as a base for a Renderer format mapping. Any formats that require emulation or other representation in a Renderer can be overridden in the renderer layer. BUG=angleproject:1455 Change-Id: I47f070c2ea132bada9cc0fc4353b89b74b8ee8f3 Reviewed-on: https://chromium-review.googlesource.com/367692 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill 9371f7ab 2016-08-09T11:10:37 D3D11: Remove unsized formats from the table. These cases weren't actually ever hit within ANGLE. BUG=angleproject:1455 Change-Id: I60da3fb9eae91598ddaed5572a4bab0a66345694 Reviewed-on: https://chromium-review.googlesource.com/367691 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill c98cd326 2016-08-09T11:10:33 D3D11: Merge d3d11::TextureFormat and ANGLEFormatSet. BUG=angleproject:1455 Change-Id: I7fc2640ec9d73528feb526b4d8b89cabccda4d17 Reviewed-on: https://chromium-review.googlesource.com/367092 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill e5922891 2016-08-09T11:10:32 D3D11: Partially squash D3D11 format types. d3d11::TextureFormat and d3d11::FormatSet don't really do different things, so it would be best to merge them. BUG=angleproject:1455 Change-Id: I8c09ae763e4cb284bb611fed9d74b9048fb9f13e Reviewed-on: https://chromium-review.googlesource.com/367091 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill a5b1561e 2016-08-09T11:10:27 Place format info in angle::Format. Some bits of information, like the copy functions and mipmap gen functions, can be shared across back-ends in the angle::Format class. Also name the info struct angle::Format, and use an enum class angle::Format::ID to identify the particular format. This patch introduces a new table generator for angle formats and updates the D3D11 generator accordingly. BUG=angleproject:1455 Change-Id: I13b8b98822b1186c6a9e436dc232c18fef50980c Reviewed-on: https://chromium-review.googlesource.com/365824 Reviewed-by: Zhenyao Mo <zmo@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill 20f69ce5 2016-08-09T11:10:26 Introduce angle::Format enum. This general enum can encapsulate different formats between GL/Vulkan/D3D9/D3D11/etc so we can use them in common routines like PackPixels. It also can help us get rid of the ANGLEX enums which we use to represent internal formats not present in GL. It is currently used for Textures/Renderbuffers/Surfaces, but can also be extended in the future to cover things like vertex formats. It mirrors something like a DXGI_FORMAT in D3D11 or VkFormat. BUG=angleproject:1455 Change-Id: I467d7b36d8fc92bb45239d56b9243d06f4e29378 Reviewed-on: https://chromium-review.googlesource.com/365413 Reviewed-by: Zhenyao Mo <zmo@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill 43341b7a 2016-08-03T14:10:03 D3D11: Merge FL10 and 9_3 ANGLE formats. This will let us use ANGLE formats to describe a format layout rather than a Renderer-specific usage. This in turn will let us use ANGLE formats for other Renderers, as a universal thing. BUG=angleproject:1455 Change-Id: I56492cb809d4ef6ac4b962cb12affbc853bbdaa0 Reviewed-on: https://chromium-review.googlesource.com/365269 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill 6bbdce5b 2016-08-02T12:32:00 D3D11: Remove X24G8 special format. This special format means we're using a depth/stencil format with only the stencil channel being used. We can just use a normal D24S8 format here, there's pretty much no difference. BUG=angleproject:1455 Change-Id: Id304094b92814f38930209a703733190ad8e8410 Reviewed-on: https://chromium-review.googlesource.com/359086 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill 7a074768 2016-08-02T12:31:59 D3D11: Remove 'non-renderable' texture formats. The only difference between the NONRENDERABLE and normal versions of the formats is the rtvFormat is blank for non-renderable. The only place that I can see we check rtvFormat to make a decision is in TextureStorage11::GetTextureBindFlags. The rtvFormat here isn't necessary because we also check the 'renderTarget' flag, which won't be true for compressed formats at any time. BUG=angleproject:1455 Change-Id: Icbb438d336e67b80c44a0ab8de995a32b92e451e Reviewed-on: https://chromium-review.googlesource.com/359085 Reviewed-by: Geoff Lang <geofflang@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Jamie Madill ec0b580d 2016-07-04T13:11:59 Re-land "D3D11: Fix readback of BGRA-backed formats." For some BGRA-backed formats (RGBA4, R5G6B5, RGB5A1), our ReadPixels implementation wasn't aware the BGRA format didn't exactly match the RGBA format. For these it would do the 'fast path' memcpy method, when it should stop and do the slow pixel-by-pixel packing method. Fixes conformance2/reading/read-pixels-from-fbo-test.html. Reland: fix empty format info that was causing us to only see the first pixel in the FBO in a ReadPixels call. Also fix bugs in the unorm 16-bit format readback code, and add ASSERTs to catch bugs in subsequent new formats. BUG=angleproject:1407 BUG=chromium:616176 Change-Id: I9fd55b9e1dd6a306eb4db195d775c02a1eb1f93f Reviewed-on: https://chromium-review.googlesource.com/357132 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Vincent Lang 25ab4510 2016-05-13T18:13:59 Implement GL_EXT_texture_norm16 extension BUG=angleproject:1365 Change-Id: I972b156ecb41ff44bc1f6365373ab386bacc85f1 Reviewed-on: https://chromium-review.googlesource.com/346530 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Jamie Madill <jmadill@chromium.org>
Olli Etuaho a615852d 2016-02-17T15:39:34 Split texture_format_data.json into two files After this change, texture_format_map.json maps the GL internal formats to an enumeration of formats that is internal to ANGLE. Each ANGLE format specifies a unique combination of DXGI formats and what type of data the format contains. In the future, the ANGLE format could be used instead of DXGI format inside C++ code to identify which type of data a resource contains. This becomes useful when a GL format is associated with multiple DXGI formats, which may have different type information (for example depth vs. red, integer vs. float). texture_format_data.json is changed to only store data on these ANGLE formats. BUG=angleproject:1318 BUG=angleproject:1244 TEST=gen_texture_format_table.py (no changes in autogenerated file) Change-Id: I729c4a4d6fc66ee61598ef2d879e6785c85d40ab Reviewed-on: https://chromium-review.googlesource.com/328251 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Olli Etuaho <oetuaho@nvidia.com>