src/libANGLE/renderer/wgpu/DisplayWgpu.h

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Author Commit Date CI Message
Geoff Lang dac0ef51 2025-05-27T18:36:56 WebGPU: Add a feature to avoid wgpuInstanceWaitAny Synchronous waiting is not available in Chrome's renderer process yet. Add a temporary feature to avoid some WaitAny calls and just log errors instead. Bug: angleproject:413078308 Change-Id: I67e54dfcfc093fd250da8cc616c05d44b78c8d64 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6593531 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Geoff Lang 3cf7a604 2025-05-17T19:39:08 WebGPU: Add extensions for importing external textures Add EGL_ANGLE_device_webgpu which exposes the adapter and device used by ANGLE internally. Add EGL_ANGLE_webgpu_texture_client_buffer which allows importing external WGPUTexture handles if they share the same device as ANGLE (queried from EGL_ANGLE_device_webgpu). Bug: angleproject:418022112 Change-Id: I0683d36b84a0f8e0e9b68a5ec0d3aa8b7a95152c Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6553063 Reviewed-by: Corentin Wallez <cwallez@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Geoff Lang 3158d638 2025-05-06T17:08:56 WebGPU: Store the WebGPU proc table in wrappers Instead of relying on the global WebGPU functions, pass the proc table to the object wrappers. Bug: angleproject:342213844 Change-Id: I79a5e819ffac5b366fed0a159a6cef116b5e82b3 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6514676 Reviewed-by: Liza Burakova <liza@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Matthew Denton <mpdenton@chromium.org>
Geoff Lang 9b16a3e9 2025-05-05T16:43:19 WebGPU: Remove last references to cpp API Bug: angleproject:414831373 Change-Id: I25c03de40c579bf984d9a905ecf655c82d239811 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6512149 Reviewed-by: Matthew Denton <mpdenton@chromium.org> Reviewed-by: Liza Burakova <liza@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Geoff Lang 147f4810 2025-05-05T16:33:19 WebGPU: Use WebGPU C API for Display and error utils Bug: angleproject:414831373 Change-Id: I56f90e453a746399c65956cc73eb4fcb020bcb5e Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6512148 Reviewed-by: Matthew Denton <mpdenton@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Liza Burakova <liza@chromium.org>
Geoff Lang 69841d3c 2025-04-30T23:55:16 WebGPU: Use WebGPU C API for Textures and Framebuffers Bug: angleproject:414831373 Change-Id: I6b547a726b22e8eb5d407e2d6340b1d18bf39033 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6503024 Reviewed-by: Liza Burakova <liza@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Geoff Lang 00845fd6 2025-05-06T14:13:18 WebGPU: Do not reuse windows with multiple surfaces Multiple Dawn backends do not handle re-creating a surface for a native window. Instead of working around this by caching in the display, rework our test runner to recreate the OS window and surface instead of just the surface. Release all resources in DisplayWgpu::Terminate. Otherwise they wont be deleted until the display is reinitialized or the test executable terminates. Bug: angleproject:342213844 Change-Id: Ic31264a5e646a54c988ef47ca664d8575fda94eb Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6515886 Reviewed-by: Liza Burakova <liza@chromium.org> Reviewed-by: Matthew Denton <mpdenton@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Matthew Denton 4a835cf2 2024-11-01T13:31:00 WebGPU: send uniforms to GPU for use in shader Basic uniforms should now be accessible in the shader during a draw call, rather than just via glGetUniform*(). This is unoptimized and creates a new GPU-side copy of all the uniforms, every time any uniform changes. This sets up the bind group layout for a pipeline and sets the bind groups in the renderer pass. Right now these bind groups only contain the default uniform blocks, but in the future will need to contain textures, samplers, and non-default uniform blocks (UBOs). Bug: angleproject:376553328 Change-Id: I50891b81ab2ee374d674213257f76319c0222120 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5980972 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Liza Burakova <liza@chromium.org> Commit-Queue: Matthew Denton <mpdenton@chromium.org>
Shahbaz Youssefi b16d105f 2024-10-03T10:25:32 Remove Desktop GL front-end support For Desktop GL applications, please use Zink! Bug: angleproject:370937467 Change-Id: Ie734634bb62a2e98c80e1b32d8b3d34624da3c04 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5905428 Reviewed-by: Geoff Lang <geofflang@chromium.org>
Geoff Lang 31c0f439 2024-08-02T09:18:33 WebGPU: Centralize caps generation All GL and EGL caps can be generated at display creation time for WebGPU. Move all existing logic into a centralized GenerateCaps function. Bug: angleproject:357017322 Change-Id: I7398d4ee539192d64971023d9a598ac1f11592ad Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5759279 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Liza Burakova <liza@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Geoff Lang 59f6d962 2024-07-30T21:36:00 WebGPU: Run dEQP GLES2 tests. Add the flags and platform support needed to initialze the WebGPU backend. Set up initial test expectations with broad suppressions. Current pass rate: 14.27% Bug: angleproject:356399840 Change-Id: I1339cd978ca75b59a2e99ee81d93981dc6066f36 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5751601 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Liza Burakova 4f498eaa 2024-07-24T14:31:23 WebGPU: Add more format support This CL adds a new FormatTable class that initializes webgpu texture and vertex formats. It also adds this class to the display so it can be used in the ImageHelper. This CL changes the previously hardcoded RGBA8 texture format that was initially used when creating textures to use the format passed into the methods. Bug: angleproject:344814096 Change-Id: I768b85335329116496dbf721aac54d1137aaae9f Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5660397 Reviewed-by: Geoff Lang <geofflang@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Liza Burakova <liza@chromium.org>
Geoff Lang 85e2e6a9 2024-05-08T12:31:37 WebGPU: Add Window and Pbuffer surfaces. Bug: angleproject:342213844 Change-Id: I58465bdf895b4bab63ec3c74e326c6be4827bf60 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5525974 Reviewed-by: Matthew Denton <mpdenton@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
Geoff Lang f4485224 2024-04-05T10:29:23 WebGPU: Implement glBufferData and glBufferSubData Define several usages for WebGPU buffers that map to wgpu buffer usage flags. Maintain a set of buffers by usage and a serial of the one with the most recent data. Defer creation of the buffer as long as possible to take advantage of the WebGPU mapAtCreation flag for data upload. If we ever have to unmap these buffers, staging buffers must be used to upload afterwards. Add some helpers for getting Device and Instance from a gl::Context. Bug: angleproject:8654 Change-Id: Ibb8147119af8a98738fc4d579830a02ccaa1d7c5 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5426813 Commit-Queue: Geoff Lang <geofflang@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Liza Burakova <liza@chromium.org>
Matthew Denton 5c6a531e 2024-04-03T02:53:13 Add ContextWgpu methods for managing current render pass For simplicity ensureRenderPassStarted() just ends the current render pass and starts a new one. Bug: angleproject:8582 Change-Id: I929526cf2574fa33309310e7f60191c10ab3bf7a Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5388075 Commit-Queue: Matthew Denton <mpdenton@chromium.org> Reviewed-by: Liza Burakova <liza@chromium.org> Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
Liza Burakova 6c379733 2024-03-21T14:25:52 Add more helper methods for textures. This change adds a DisplayWgpu member variable to ContextWgpu as well as a getter for the display so other objects can access a webgpu device. This change also adds helper methods to translate GL texture information (size, dimension, mip level count, etc.) to webgpu compatible texture information. Bug: angleproject:8547 Change-Id: Ifb2c5d021b1cbb95304a732c57d3250f1731496b Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5385574 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Matthew Denton <mpdenton@chromium.org> Commit-Queue: Liza Burakova <liza@chromium.org>
Liza Burakova e8a3493f 2024-02-14T21:51:00 Initialize DisplayWgpu This change adds basic initialize to DisplayWgpu as well as adding APIs for DisplayGLX and DisplayWgpu. These APIs are necessary to ensure DisplayWgpu doesn't pull in necessary X11 headers that break builds. Bug: angleproject:8477 Change-Id: Icc6d9e7246a741def7a0337a296f9c1f9cec1415 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5259979 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Liza Burakova <liza@chromium.org>
Liza Burakova f2c00e8c 2024-01-18T18:36:33 Adding Dawn stub backend to ANGLE Bug: angleproject:8473 Change-Id: I81ea83986e4e566169aa82250b5cfb727985ed01 Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5201413 Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org> Commit-Queue: Liza Burakova <liza@chromium.org> Reviewed-by: Geoff Lang <geofflang@chromium.org>