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  • Hash : 05fd3860
    Author : Geoff Lang
    Date : 2017-11-13T10:59:35

    Make sure non-multi-sampled EGL configs are always exposed.
    
    It is possible for some hardware to not support multisampling on any
    texture formats which results in an empty sample set for all formats.
    
    BUG=angleproject:2242
    
    Change-Id: I8148c781ec22ec02562b6a8b5d1b966c6f13915e
    Reviewed-on: https://chromium-review.googlesource.com/766568
    Reviewed-by: Jamie Madill <jmadill@chromium.org>
    Commit-Queue: Geoff Lang <geofflang@chromium.org>
    

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    A conformant OpenGL ES implementation for Windows, Mac, Linux, iOS and Android.

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