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  • Hash : 4c4c8e72
    Author : Martin Radev
    Date : 2016-08-04T12:25:34

    Add compute program compilation and linking support
    
    Compute shaders can be now compiled and linked to create programs.
    Some tests are added to verify successful and unsuccessful compute
    shader linking.
    
    The patch also replaces std::array<int, 3> with a custom struct
    WorkGroupSize.
    
    BUG=angleproject:1442
    
    TEST=angle_end2end_tests
    TEST=angle_unittests
    
    Change-Id: I4ab0ac05755d0167a6d2a798f8d7f1516cf54d84
    Reviewed-on: https://chromium-review.googlesource.com/366740
    Reviewed-by: Jamie Madill <jmadill@chromium.org>
    Reviewed-by: Olli Etuaho <oetuaho@nvidia.com>
    Commit-Queue: Olli Etuaho <oetuaho@nvidia.com>
    

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    A conformant OpenGL ES implementation for Windows, Mac, Linux, iOS and Android.

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