• Show log

    Commit

  • Hash : 151d5de6
    Author : Bryan Bernhart (Intel Americas Inc)
    Date : 2017-04-13T09:52:23

    Enable MSAA for texture client buffers
    
    Enhancement to the EGL_ANGLE_d3d_texture_client_buffer extension to
    allow use of a shared D3D texture that can be multi-sampled.
    
    BUG=angleproject:1917
    
    Change-Id: Iaf59bbd575a5dfb29345f55b549bc4017bf2d7d0
    Reviewed-on: https://chromium-review.googlesource.com/446907
    Reviewed-by: Bryan Bernhart <bryan.bernhart@intel.com>
    Reviewed-by: Geoff Lang <geofflang@chromium.org>
    Commit-Queue: Geoff Lang <geofflang@chromium.org>
    

  • Properties

  • Git HTTP https://git.kmx.io/kc3-lang/angle.git
    Git SSH git@git.kmx.io:kc3-lang/angle.git
    Public access ? public
    Description

    A conformant OpenGL ES implementation for Windows, Mac, Linux, iOS and Android.

    Homepage

    Github

    Users
    thodg_m kc3_lang_org thodg_w www_kmx_io thodg thodg_l
    Tags