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  • Hash : 1bfeb8a5
    Author : Alexey Knyazev
    Date : 2025-03-03T00:00:00

    D3D11: Set SV_Position interpolation for conservative depth
    
    HLSL requires centroid interpolation for PS input
    position if conservative depth output is used and
    the shader is executing at pixel-frequency.
    
    Bug: angleproject:397720825
    Change-Id: I2b314e39e40a63cb58e2bdef99ffa842ddaaff0d
    Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6336827
    Reviewed-by: Geoff Lang <geofflang@chromium.org>
    Commit-Queue: Alexey Knyazev <lexa.knyazev@gmail.com>
    

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