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  • Hash : 1eb5bd76
    Author : Jamie Madill
    Date : 2014-03-28T10:43:39

    Clamp ReadPixels calls to unsigned limits in D3D11.
    
    GL allows reads beyond the defined pixel rectangle, although their
    resultant values are undefined. D3D11 gives an error when reading
    out-of-bounds, hence clamping the area satisfies both APIs.
    
    This fixes a Renderer crash in our ReadPixels out of bounds test,
    and also fixes the test to test the correct area of pixels.
    
    BUG=angle:590
    
    Change-Id: I12439c22d53ec6a2d69e1b8cf80f53e9c18e11f7
    Reviewed-on: https://chromium-review.googlesource.com/191080
    Reviewed-by: Shannon Woods <shannonwoods@chromium.org>
    Reviewed-by: Geoff Lang <geofflang@chromium.org>
    Tested-by: Jamie Madill <jmadill@chromium.org>
    

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