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  • Hash : 24268826
    Author : Tim Van Patten
    Date : 2020-05-04T10:48:48

    Vulkan: Pass Input/Output Varying lists during linking
    
    When linking program varyings, the necessary functions need the
    following:
    - Lists of Input and Output varyings
    - Shader versions
    - Shader types
    
    Rather than the full Shader itself, just this information will be
    passed around to the functions. This allows us to limit how much data
    is saved for each Program when linkProgram() succeeds, so PPos can link
    the attached Programs at draw time.
    
    Bug: angleproject:4514
    Test: CQ
    Change-Id: I27b639cae9a153d0d3f5efab3b38550f09f4f49b
    Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2181449
    Commit-Queue: Tim Van Patten <timvp@google.com>
    Reviewed-by: Jamie Madill <jmadill@chromium.org>
    

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