• Show log

    Commit

  • Hash : 7cf9cd24
    Author : Austin Eng
    Date : 2018-10-09T15:27:32

    Add flags to shader translator to emulate gl_DrawID
    
    Adds support for translating gl_DrawID for implementation of
    GL_ANGLE_multi_draw.
    
    Currently the change only supports and allows emulation of the
    draw id using a uniform variable named `gl_DrawID`. This uniform is
    mapped in the translated shader to a hashed name that does not
    use the gl_ namespace
    
    Bug: chromium:890539
    
    Change-Id: I08a246ca911e88e733ccdf22f1ed69dcae948e05
    Reviewed-on: https://chromium-review.googlesource.com/c/1271957
    Commit-Queue: Austin Eng <enga@chromium.org>
    Reviewed-by: Kai Ninomiya <kainino@chromium.org>
    

  • Properties

  • Git HTTP https://git.kmx.io/kc3-lang/angle.git
    Git SSH git@git.kmx.io:kc3-lang/angle.git
    Public access ? public
    Description

    A conformant OpenGL ES implementation for Windows, Mac, Linux, iOS and Android.

    Homepage

    Github

    Users
    thodg_m kc3_lang_org thodg_w www_kmx_io thodg thodg_l
    Tags