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  • Hash : d52cf01a
    Author : Ian Elliott
    Date : 2021-03-05T16:20:53

    Work-around eglSwapBuffersWithDamageKHR() bug
    
    During startup of the the "Black Desert Mobile" application, there is
    a time when it shows white on the right-half of the screen, while the
    left-half of the screen updates.  This appears to be a HWC
    (compositor) bug related to eglSwapBuffersWithDamageKHR() being used
    with a full-screen damage area.
    
    Test: Black Desert Mobile
    Test: Grand Theft Auto: San Andreas
    Bug: b/182213414
    Bug: b/181796746
    Change-Id: I3d85425e92f654d10b75637c91002812131c2154
    Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2739999
    Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
    Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
    Reviewed-by: Cody Northrop <cnorthrop@google.com>
    

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    A conformant OpenGL ES implementation for Windows, Mac, Linux, iOS and Android.

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