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  • Hash : 28a97ee1
    Author : Geoff Lang
    Date : 2016-09-22T13:01:26

    Generate unique HLSL texture function names for external textures.
    
    Because 2D and external textures have the same HLSL texture type, they were
    generating texture functions with the same name.  This causes conflicts when
    both 2D and external textures are used in the same shader.
    
    BUG=angleproject:1534
    BUG=645532
    
    Change-Id: I4b324014b7d9b4851d358730cf4e31fc8461584c
    Reviewed-on: https://chromium-review.googlesource.com/388551
    Reviewed-by: Corentin Wallez <cwallez@chromium.org>
    

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    A conformant OpenGL ES implementation for Windows, Mac, Linux, iOS and Android.

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