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  • Hash : 2a19c59f
    Author : Geoff Lang
    Date : 2019-08-23T14:10:24

    GL: Check for errors around GL calls.
    
    Add a macro to check for GL errors after each GL call to catch errors as they
    happen even if the debug callbacks are unavailable.  GL errors are only checked
    when asserts are enabled unless explicitly requested with the
    ANGLE_GL_TRY_ALWAYS_CHECK macro to verify GL calls that may allocate memory.
    
    Updated TextureGL to use the macro.
    
    BUG=angleproject:3020
    
    Change-Id: I7678b204899e940824b010ab4be7e7f159bee6de
    Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1764476
    Reviewed-by: Jamie Madill <jmadill@chromium.org>
    Reviewed-by: Jonah Ryan-Davis <jonahr@google.com>
    Commit-Queue: Geoff Lang <geofflang@chromium.org>
    

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