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  • Hash : 8797714c
    Author : Shahbaz Youssefi
    Date : 2020-12-01T11:39:25

    Vulkan: Support OES_shader_io_blocks
    
    Enables OES/EXT_shader_io_blocks extensions in Vulkan backends.
    
    With shader I/O blocks, the varyings can now be an array of struct (the
    block itself) of struct (nested in the block).
    
    This change is missing a number of features.  In particular, if the
    shader I/O block has a location decoration in the middle of the block,
    that is not handled yet.
    
    Based on changes from m.maiya@samsung.com and jmadill@chromium.org.
    
    Bug: angleproject:3580
    Tests: dEQP-GLES31.functional.shaders.linkage.es31.io_block.*
     dEQP-GLES31.functional.separate_shader.validation.es31.io_blocks.*
     dEQP-GLES31.functional.program_interface_query.program_input.*
     dEQP-GLES31.functional.program_interface_query.program_output.*
    Change-Id: I593840475d2365ff6c9ce7b2290f5ee462a30dfb
    Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2567645
    Reviewed-by: Mohan Maiya <m.maiya@samsung.com>
    Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
    Reviewed-by: Jamie Madill <jmadill@chromium.org>
    Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
    

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