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  • Hash : 2e60034b
    Author : Jamie Madill
    Date : 2016-09-19T13:56:40

    D3D11: Store Buffer SRVs in native storage.
    
    This allows us to not store std::pairs to identify SRVs. Instead
    we can release the cached SRVs directly when we re-create the
    native buffer.
    
    BUG=angleproject:1513
    
    Change-Id: I6f6d5edc659aa843c9439b97661073415f1a772b
    Reviewed-on: https://chromium-review.googlesource.com/385818
    Commit-Queue: Jamie Madill <jmadill@chromium.org>
    Reviewed-by: Geoff Lang <geofflang@chromium.org>
    

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