• Show log

    Commit

  • Hash : 7f1c0c3b
    Author : Mohan Maiya
    Date : 2021-03-09T08:09:55

    Call resolveLink in Program::attachShader and Program::detachShader
    
    Previously glAttachShader and glDetachShader would only call
    resolveLink during validation.
    
    Adding the resolveLink in attachShader/detachShader handles the case
    where glAttachShader and glDetachShader is called with
    EGL_CONTEXT_OPENGL_NO_ERROR_KHR to skip validation.
    
    Tests: angle_end2end_tests --gtest_filter=ContextNoErrorTest.DetachAfterLink*
    Bug: angleproject:2868
    Change-Id: I1e01cf8e6f8a382333226bdef037c46f4c62a119
    Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2745654
    Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
    Reviewed-by: Jamie Madill <jmadill@chromium.org>
    Commit-Queue: Mohan Maiya <m.maiya@samsung.com>
    

  • Properties

  • Git HTTP https://git.kmx.io/kc3-lang/angle.git
    Git SSH git@git.kmx.io:kc3-lang/angle.git
    Public access ? public
    Description

    A conformant OpenGL ES implementation for Windows, Mac, Linux, iOS and Android.

    Homepage

    Github

    Users
    thodg_m kc3_lang_org thodg_w www_kmx_io thodg thodg_l
    Tags