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  • Hash : c60d98ce
    Author : Matthew Denton
    Date : 2025-05-03T01:06:02

    WGPU: Ship driver uniforms in the bind groups to the shader
    
    This writes driver uniforms to a WGPU buffer and ships that
    buffer to the shader. Right now this creates a new buffer every time
    a driver uniform changes.
    
    Bug: angleproject:389145696
    Change-Id: Icfbce4d995ef593e703a597bb96e72173ec29cda
    Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6477136
    Reviewed-by: Geoff Lang <geofflang@chromium.org>
    Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
    Commit-Queue: Matthew Denton <mpdenton@chromium.org>
    

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    A conformant OpenGL ES implementation for Windows, Mac, Linux, iOS and Android.

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