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  • Hash : ccd9a43b
    Author : Geoff Lang
    Date : 2024-05-22T11:15:39

    Split EGL_ANGLE_device_d3d into D3D9 and D3D11 versions.
    
    Add EGL_ANGLE_device_d3d9 and EGL_ANGLE_device_d3d11 which make it
    possible to know what type of device can be queried ahead of time
    without generating EGL errors.
    
    Refactor the DeviceD3D class into Device9 and Device11. Remove the
    getType method now that it's not needed for internal validation.
    
    Keep EGL_ANGLE_device_d3d for backwards compatibility.
    
    Bug: angleproject:342096132
    Change-Id: Ib950abad58e46a5be269891ea7afd0cb8534cbe8
    Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5559163
    Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
    Commit-Queue: Geoff Lang <geofflang@chromium.org>
    

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