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  • Hash : 8ed16003
    Author : Tim Van Patten
    Date : 2025-10-09T09:43:37

    tests: Fix ShadingRateEXTTest.FragmentShadingRatePrimitive
    
    The test ShadingRateEXTTest.FragmentShadingRatePrimitive has several
    errors:
    
    1. The uniform 'u_color' is not set to any value.
    2. The test incorrectly assumes GL_SHADING_RATE_1X1_PIXELS_EXT results
       in the GLSL built-in 'gl_ShadingRateEXT' having a non-zero value.
    3. The test attempts to validate the GL_SHADING_RATE_2X2_PIXELS_EXT
       behavior, but never calls glShadingRateEXT() with this value.
    4. kSimplePrimitiveShadingRateGS needs to set gl_PrimitiveShadingRateEXT
       each iteration of the loop, rather than just once, due to the
       EmitVertex() call which resets all output variables to undefined
       values.
    
    Once these issues are fixed, the test passes.
    
    Bug: b/450024489
    Bug: angleproject:444980424
    Test: ShadingRateEXTTest.FragmentShadingRatePrimitive
    Change-Id: If3b9379d4aac97bb106cc0b04550068cd0783a94
    Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/7027991
    Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
    Commit-Queue: Tim Van Patten <timvp@google.com>
    

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