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  • Hash : 486d9e9b
    Author : shannon.woods@transgaming.com
    Date : 2013-02-28T23:15:41

    Remove a lot of unnecessary include files and break include chains.
    
    This should speed up incremental compile times when modifying headers, by reducing the number of dependencies.
    
    TRAC #22518
    
    Signed-off-by: Geoff Lang
    Signed-off-by: Shannon Woods
    Author: Jamie Madill
    
    git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1937 736b8ea6-26fd-11df-bfd4-992fa37f6226
    

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    A conformant OpenGL ES implementation for Windows, Mac, Linux, iOS and Android.

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