Hash :48ab81ce Author : Date :
2012-11-28T19:39:21
Use ANGLE's rect instead of D3D's in blitFramebuffer.
TRAC #22093
Signed-off-by: Geoff Lang
Signed-off-by: Daniel Koch
git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1443 736b8ea6-26fd-11df-bfd4-992fa37f6226