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  • Hash : 57ff6f95
    Author : Jamie Madill
    Date : 2018-09-14T12:44:52

    Inline and micro-optimize more for perf tests.
    
    Using a custom array instead of std::vector speeds up the resource
    manager. One reason is because calls to size() are implemented in many
    implementations as a difference between two pointers. This sub size
    implementations are slower than storing a simple size variable in a
    custom class.
    
    Also includes more inlining of hot spots functions.
    
    Also includes a small unit test class for ResourceMap. And an unrelated
    but small test fix for TextureLimisTest. Also a small unrelated fix for
    a Transform Feedback test.
    
    Increase the scores of the draw call perf test with texture and buffer
    bindings and the buffer binding perf test.
    
    Bug: angleproject:2763
    Change-Id: I41c327987db27ac45e6a62579f01e1cdc22e396c
    Reviewed-on: https://chromium-review.googlesource.com/1171510
    Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
    Reviewed-by: Jamie Madill <jmadill@chromium.org>
    Commit-Queue: Jamie Madill <jmadill@chromium.org>
    

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