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  • Hash : 5d27a696
    Author : Tim Van Patten
    Date : 2019-08-13T11:29:07

    Support separable shader programs
    
    The spec states:
      Shader stages including vertex shaders, fragment shaders, and compute
      shaders...A single program object can contain all of these shaders, or
      any subset thereof.
    
    This change allows shader programs without a fragment shader. The
    biggest driver of this change is dEQP since a large number of tests
    create shader programs without a fragment shader.
    
    Bug: angleproject:3803
    Test: dEQP-GLES31.functional.program_interface_query
    Change-Id: Id6cb098c62a1489a14b9ec1b31bd4cd59f655e49
    Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/1752010
    Commit-Queue: Tim Van Patten <timvp@google.com>
    Reviewed-by: Jamie Madill <jmadill@chromium.org>
    Reviewed-by: Cody Northrop <cnorthrop@google.com>
    Reviewed-by: Tim Van Patten <timvp@google.com>
    

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