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  • Hash : e294bb87
    Author : Jamie Madill
    Date : 2014-07-17T14:16:26

    Add new shader inspection APIs.
    
    Each new entry point corresponds to one of the variable types:
    varyings, attributes, uniforms, output variables, and interface
    blocks. They return a pointer to the vector with all of the
    parsed variables, which then the app can copy to its own memory.
    
    Currently we do not support the staticUse field in the HLSL
    translator.
    
    BUG=angle:466
    
    Change-Id: I7dc09e761ab070feef5360ad27740110c44853b3
    Reviewed-on: https://chromium-review.googlesource.com/208750
    Tested-by: Jamie Madill <jmadill@chromium.org>
    Reviewed-by: Zhenyao Mo <zmo@chromium.org>
    Reviewed-by: Nicolas Capens <capn@chromium.org>
    

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    A conformant OpenGL ES implementation for Windows, Mac, Linux, iOS and Android.

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