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kc3-lang/angle

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  • Author : Jamie Madill
    Date : 2014-02-12 17:15:22
    Hash : 5f6937ca
    Message : Align static and streaming vertex data to 16-byte boundaries. Certain vertex formats using fewer than 4 bytes could confuse our buffer code, giving us improperly aligned offsets. Aligning vertex data across the board should fix the problem, and minimal cost. Change-Id: I6884b4ddcfb91ef309a970593aaf7932cb65712e Reviewed-on: https://chromium-review.googlesource.com/185196 Reviewed-by: Shannon Woods <shannonwoods@chromium.org> Tested-by: Jamie Madill <jmadill@chromium.org>

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    A conformant OpenGL ES implementation for Windows, Mac, Linux, iOS and Android.

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    Users thodg git_deploy kc3_lang_org thodg_l thodg_m thodg_w www_kmx_io
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