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  • Hash : 60e8ea7e
    Author : Geoff Lang
    Date : 2024-06-14T10:27:03

    GL: Don't sync redundant texture state.
    
    TextureGL::syncState would always update the state if a dirty bit was
    set even if that state was already applied. This exposed some driver
    bugs such as IMG crashes when setting the border color on too many
    textures.
    
    Bug: angleproject:347186590
    Change-Id: I81c2403043b389a2ad3cfe5a3461e3b6cdbc9a5b
    Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/5634131
    Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
    Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
    

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