• Show log

    Commit

  • Hash : 61e16b44
    Author : Jamie Madill
    Date : 2017-06-19T11:13:23

    Context: Bind current display/surface.
    
    Looking at the EGL spec, it says for eglGetCurrentDisplay:
    
    "The display for the current context in the calling thread, for the
    current rendering API, is returned."
    
    This implies that MakeCurrent binds a display to a Context. There's
    also pretty clear language for the read/draw Surface as well, that
    they can only be bound to one Context/thread at a time. Hence we
    don't need to duplicate this storage in the egl::Thread structure,
    merely storing a pointer to the current Context, which has access
    to the read/draw Surface and current Display.
    
    BUG=angleproject:1156
    
    Change-Id: Ia3b99d50b3591012c43e851834c1af02ff62a33f
    Reviewed-on: https://chromium-review.googlesource.com/538865
    Reviewed-by: Corentin Wallez <cwallez@chromium.org>
    Commit-Queue: Jamie Madill <jmadill@chromium.org>
    

  • Properties

  • Git HTTP https://git.kmx.io/kc3-lang/angle.git
    Git SSH git@git.kmx.io:kc3-lang/angle.git
    Public access ? public
    Description

    A conformant OpenGL ES implementation for Windows, Mac, Linux, iOS and Android.

    Homepage

    Github

    Users
    kc3_lang_org thodg_w www_kmx_io thodg_l thodg thodg_m
    Tags