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  • Hash : 68694e99
    Author : Gregoire Payen de La Garanderie
    Date : 2015-03-24T14:03:37

    Add UBO offset support for D3D11.1.
    
    Also fixes the uniform count upper limit in glGetActiveUniformsiv,
    as well as an assert hit with used but unbound uniform buffer.
    
    BUG=angleproject:507
    BUG=angleproject:962
    
    Change-Id: I096fe1c9b4f0f398f3a638cd8311278987dfb7dc
    Reviewed-on: https://chromium-review.googlesource.com/263404
    Reviewed-by: Geoff Lang <geofflang@chromium.org>
    Tested-by: Gregoire Payen de La Garanderie <Gregory.Payen@imgtec.com>
    

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    A conformant OpenGL ES implementation for Windows, Mac, Linux, iOS and Android.

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