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  • Hash : 7d4c6d1d
    Author : Chris Dalton
    Date : 2023-05-09T12:19:54

    Allow glDelete* while PLS is active
    
    Banning glDelete* is extremely dangerous. It will almost definitely
    cause memory leaks in client code, and it makes JS garbage collection
    needlessly complex.
    
    Instead, specify that PLS is implicity deactivated if the client deletes
    anything that is attached to the current draw framebuffer during a PLS
    rendering pass.
    
    Bug: chromium:1421437
    Change-Id: I3a18ee6b5d5567431e6fa3eccea58cb049845502
    Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4521436
    Reviewed-by: Kenneth Russell <kbr@chromium.org>
    Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
    Commit-Queue: Chris Dalton <chris@rive.app>
    

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