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  • Hash : 6cbf4385
    Author : Jamie Madill
    Date : 2015-09-22T19:12:11

    Re-land "Move sampler validation to the GL layer."
    
    This previously was D3D-only, but is required for every draw call.
    This completes the work of removing the D3D-specific Impl methods
    from ProgramImpl.
    
    Also add several regression tests to cover texture and sampler
    validation.
    
    Re-land with a fix for duplicate sampler active uniforms.
    
    BUG=angleproject:1123
    
    Change-Id: Iefef06e7901873c98bf2ba7864efd16a4c6435d3
    Reviewed-on: https://chromium-review.googlesource.com/301581
    Tryjob-Request: Jamie Madill <jmadill@chromium.org>
    Tested-by: Jamie Madill <jmadill@chromium.org>
    Reviewed-by: Corentin Wallez <cwallez@chromium.org>
    Reviewed-by: Geoff Lang <geofflang@chromium.org>
    

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