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  • Hash : b4463148
    Author : Jamie Madill
    Date : 2014-12-19T14:56:54

    Allow zero output variable ES3 shaders.
    
    We were assuming at least one variable, when some shaders could
    legitimately use zero. This was causing assertions in the
    dEQP shader.function tests.
    
    BUG=angle:855
    
    Change-Id: I7e4aa52a1c6ba98d4a396f4c642816ff95115fd5
    Reviewed-on: https://chromium-review.googlesource.com/240144
    Reviewed-by: Geoff Lang <geofflang@chromium.org>
    Tested-by: Jamie Madill <jmadill@chromium.org>
    Reviewed-by: Olli Etuaho <oetuaho@nvidia.com>
    

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    A conformant OpenGL ES implementation for Windows, Mac, Linux, iOS and Android.

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