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  • Hash : 70e706f4
    Author : Ian Elliott
    Date : 2020-06-22T18:14:44

    Vulkan: Fix glBlitFramebuffer() for pre-rotation
    
    This involves cases of blitting to/from a rotated default framebuffer,
    potentially with scaling in one or both dimensions.  Various
    adjustments are needed at different times in the stack, including in
    the custom BlitResolve fragment shaders.  Various tests are affected,
    including the following:
    
    Test: angle_end2end_tests --gtest_filter=*EGLPreRotationLargeSurfaceTest.OrientedWindowWithBlitFramebuffer
    Test: angle_deqp_gles3_tests --gtest_filter=dEQP.GLES3/functional_fbo_invalidate_\*
    Bug: b/158337857
    Change-Id: Ibb176e4215784e85c0f34e6e1c22ba662517fed2
    Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2242359
    Reviewed-by: Ian Elliott <ianelliott@google.com>
    Reviewed-by: Jamie Madill <jmadill@chromium.org>
    Commit-Queue: Ian Elliott <ianelliott@google.com>
    

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