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  • Hash : d8c15499
    Author : Jisun Lee
    Date : 2025-05-27T03:46:24

    Vulkan: Clear depth and stencil unresolve separately
    
    To take into account two situations.
    1. LoadOp for depth and stencil attachments are set differently.
    2. depth and stencil unresolves could be different between the
       previous render pass and the current render pass.
    
    Bug: angleproject:42266019
    Change-Id: I9e069b3972f86abb84eee6280919e6bba2901225
    Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/6590197
    Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
    Reviewed-by: Yuxin Hu <yuxinhu@google.com>
    Commit-Queue: Yuxin Hu <yuxinhu@google.com>
    Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org>
    

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