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  • Hash : 78acf5b5
    Author : James Darpinian
    Date : 2018-04-10T20:39:06

    D3D11: Fix primitive topology dirty bit tracking.
    
    syncPrimitiveTopology checks the transform feedback state, so it needs
    to be called whenever the transform feedback state changes. This fixes
    flakes in the WebGL 2 conformance test
    transform_feedback/simultaneous_binding.html
    
    Bug: 696345
    Change-Id: I4e17bbf60b4a387cc23dc55bd5a051f5da9fa66e
    Reviewed-on: https://chromium-review.googlesource.com/1006489
    Commit-Queue: James Darpinian <jdarpinian@chromium.org>
    Commit-Queue: Jamie Madill <jmadill@chromium.org>
    Reviewed-by: Jamie Madill <jmadill@chromium.org>
    

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