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  • Hash : 814a54dd
    Author : Olli Etuaho
    Date : 2015-08-27T16:23:09

    Force index/loop validation on the D3D9 backend
    
    D3D9 shader models have limited support for looping, so the Appendix A
    index/loop limitations are necessary. This is consistent with applying
    the limitations on D3D9_3 feature level and lower of the D3D11 backend
    too.
    
    Also, when the limitations are not in place, a workaround for dynamic
    indexing of vectors and matrices will be applied. This workaround does not
    work on the D3D9 backend, as demonstrated with some WebGL conformance
    failures caused by it in Chrome on D3D9.
    
    BUG=525188
    TEST=angle_end2end_tests
    
    Change-Id: I6411594f067f2740f55d7560427026b23b15dac7
    Reviewed-on: https://chromium-review.googlesource.com/296940
    Reviewed-by: Jamie Madill <jmadill@chromium.org>
    Tested-by: Olli Etuaho <oetuaho@nvidia.com>
    

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