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  • Hash : 4e6124da
    Author : Geoff Lang
    Date : 2023-06-23T14:46:28

    GL: Ensure all instanced attributes have a buffer with data
    
    Apple OpenGL drivers sometimes crash when given an instanced draw with
    a buffer that has never been given data.
    
    It's not efficient to check if the attribute is both zero-sized and
    instanced so just ensure that every time a zero-sized buffer is bound
    to an attribute, it gets initialized with some data.
    
    Bug: chromium:1456243
    Change-Id: I66b7c7017843153db2df3bc50010cba765d03c5f
    Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/4642048
    Commit-Queue: Geoff Lang <geofflang@chromium.org>
    Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
    

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