Hash :
97b93617
Author :
Date :
2025-10-15T15:17:15
Translator: Remove gl_out from TES built-ins Tessellation evaluation shaders don't have such a built-in. Like geometry shaders, they only have an `out gl_PerVertex` that is not an array. Bug: angleproject:349994211 Change-Id: I6b333a223b721ca5ceb2d6c5658d802cb66769ad Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/7042769 Commit-Queue: Shahbaz Youssefi <syoussefi@chromium.org> Reviewed-by: Yuxin Hu <yuxinhu@google.com> Auto-Submit: Shahbaz Youssefi <syoussefi@chromium.org>