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  • Hash : 89be29a5
    Author : Jiawei Shao
    Date : 2017-11-06T14:36:45

    ES31: Implement creation and attaching geometry shader on OpenGL
    
    This patch intends to implement the creation of a geometry shader
    and attaching a geometry shader to a program on OpenGL back-ends.
    
    This patch also adds all geometry shader related dEQP-GLES31 test
    failures to deqp_gles31_test_expectations.txt.
    
    BUG=angleproject:1941
    TEST=angle_end2end_tests
    
    Change-Id: Ib0b497030255b15dacd967e48bc59eef0009af46
    Reviewed-on: https://chromium-review.googlesource.com/757979
    Commit-Queue: Jamie Madill <jmadill@chromium.org>
    Reviewed-by: Jamie Madill <jmadill@chromium.org>
    

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