• Show log

    Commit

  • Hash : d24752e6
    Author : Jamie Madill
    Date : 2020-03-15T21:34:10

    Capture/Replay: Write to single binary data file.
    
    Previously the tool would save to a separate file for every frame and
    one additional file for the setup function. Frames without binary data
    would not get an "angledata" binary file.
    
    Using a single file has a few advantages:
    
     - makes it simpler to track the data dependencies in GN
     - should be easier to compress and decompress for speed up transfers
     - no need to wonder if we have frames with missing data files
     - less overhead reading from the HDD since the whole trace is buffered
    
    We might need to worry about extemely huge memory use cases. For now
    buffering the whole file into memory on startup is simple and fast.
    
    Also makes the binary data loader function more robust.
    
    Bug: angleproject:4484
    Change-Id: Ia74fb0bc65200adf7a21c3143f98aa4da86457b1
    Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2104554
    Commit-Queue: Jamie Madill <jmadill@chromium.org>
    Reviewed-by: Courtney Goeltzenleuchter <courtneygo@google.com>
    Reviewed-by: Cody Northrop <cnorthrop@google.com>
    

  • Properties

  • Git HTTP https://git.kmx.io/kc3-lang/angle.git
    Git SSH git@git.kmx.io:kc3-lang/angle.git
    Public access ? public
    Description

    A conformant OpenGL ES implementation for Windows, Mac, Linux, iOS and Android.

    Homepage

    Github

    Users
    kc3_lang_org thodg_w www_kmx_io thodg_l thodg thodg_m
    Tags