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  • Hash : afeeda93
    Author : Shannon Woods
    Date : 2014-06-06T13:39:12

    Prevents multisample depthstencil from being bound as an SRV
    
    BUG=381413
    
    Multisample textures can only be bound as both depth stencil
    views and shader resource views at feature level 10_1 and above.
    We don't need to bind textures as SRVs if they're multisample
    depth targets, so we should avoid the SRV flag in that case.
    
    Change-Id: I28ca98bdc4a86eb5442b39ea3cf2b42aa9216aab
    Reviewed-on: https://chromium-review.googlesource.com/202921
    Reviewed-by: Jamie Madill <jmadill@chromium.org>
    Tested-by: Shannon Woods <shannonwoods@chromium.org>
    

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