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  • Hash : b1917fe1
    Author : Jamie Madill
    Date : 2020-12-01T20:42:36

    Revert "Vulkan: Use specialization constant for halfRenderAreaWidth"
    
    This reverts commit ff38106d62fca2e36ec2db1cd580b546fd53ae43.
    
    Reason for revert: Speculative revert to clear up AMD. See bug.
    
    Bug: chromium:1154356
    
    Original change's description:
    > Vulkan: Use specialization constant for halfRenderAreaWidth
    >
    > halfRenderArea is used by fragment shader to adjust gl_FragCoord for
    > rotation and yflip compensation. This CL bakes halfRenderAreaWidth into
    > shader via specialization constant, thus allow compiler to consolidate
    > the calculation into one MAD instruction.
    >
    > Bug: b/173800146
    > Change-Id: Id66301278e3389e2582369b695825e632bccecee
    > Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2551541
    > Commit-Queue: Charlie Lao <cclao@google.com>
    > Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
    > Reviewed-by: Tim Van Patten <timvp@google.com>
    > Reviewed-by: Jamie Madill <jmadill@chromium.org>
    
    TBR=timvp@google.com,syoussefi@chromium.org,jmadill@chromium.org,cclao@google.com
    
    Change-Id: Idab612bcad4f179857c41ffc4bf8fa2355fae946
    No-Presubmit: true
    No-Tree-Checks: true
    No-Try: true
    Bug: b/173800146
    Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/2568244
    Reviewed-by: Jamie Madill <jmadill@chromium.org>
    Commit-Queue: Jamie Madill <jmadill@chromium.org>
    

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