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  • Hash : 69056a1e
    Author : Martin Radev
    Date : 2017-05-18T11:14:50

    Declare and initialize ViewID_OVR and InstanceID
    
    The patch modifies the vertex shader's AST to declare and initialize
    the global variables ViewID_OVR and InstanceID. Every occurrence of
    gl_ViewID_OVR gets replaced by ViewID_OVR and initialized in main
    with a value dependent on gl_InstanceID and the number of views.
    To guarantee correct results for instanced rendering, each occurrence
    of gl_InstanceID is replaced with InstanceID and initialized similarly.
    
    BUG=angleproject:2062
    TEST=angle_unittests
    
    Change-Id: I48be688605b5af869bc370758e70ccc209ea4419
    Reviewed-on: https://chromium-review.googlesource.com/548596
    Commit-Queue: Olli Etuaho <oetuaho@nvidia.com>
    Reviewed-by: Jamie Madill <jmadill@chromium.org>
    

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