Hash :
be78a0fe
Author :
Date :
2022-02-22T16:11:51
Capture/Replay: Fix which sync object is deleted
The test decription says:
Secondary (Texture) Thread:
1. Wait for the mMainThreadSyncObj fence object to be created.
2. Once the fence is created, add a
glWaitSync(mMainThreadSyncObj) to the command stream
and then delete it.
Bug: angleproject:6631
Change-Id: Ia477970f64b4e2e48a0884be5e37144dd2f7bd56
Reviewed-on: https://chromium-review.googlesource.com/c/angle/angle/+/3480995
Commit-Queue: Gert Wollny <gert.wollny@collabora.com>
Reviewed-by: Cody Northrop <cnorthrop@google.com>
Reviewed-by: Jamie Madill <jmadill@chromium.org>